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  1. #1
    Player
    Everdark's Avatar
    Join Date
    Feb 2013
    Location
    limsa lominsa
    Posts
    194
    Character
    I'zual Neverdark
    World
    Balmung
    Main Class
    White Mage Lv 60
    been grinding for 30+ hours now and Im only 10/12 ... I have a friend in my FC that "grinded" for 4 hours and is 10/12


    needless to say I'm pretty unimpressed
    (5)

  2. #2
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Everdark View Post
    been grinding for 30+ hours now and Im only 10/12 ... I have a friend in my FC that "grinded" for 4 hours and is 10/12


    needless to say I'm pretty unimpressed
    That is the nature of RNG. However it may also be the nature of simply not knowing exactly what circumstances causes the items to drop. It is believed to be completely random, but this may not be the case. Perhaps you and your friends should share your experiences and see if you can come up with any findings.
    (0)

  3. #3
    Player
    Kirosuu's Avatar
    Join Date
    Oct 2013
    Posts
    200
    Character
    Agrias Kirosuu
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Hyrist View Post
    That is the nature of RNG. However it may also be the nature of simply not knowing exactly what circumstances causes the items to drop. It is believed to be completely random, but this may not be the case. Perhaps you and your friends should share your experiences and see if you can come up with any findings.
    from my experience, party will increase drop chance
    6 from 7 atma i got is from party with less than half hour ~ 1 hour each
    (3)
    Last edited by Kirosuu; 03-30-2014 at 05:59 AM.

  4. #4
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kirosuu View Post
    from my experience, party will increase drop chance
    6 from 7 atma i got is from party with less than half hour ~ 1 hour each

    Increase you say? Hm. It counters observations I've heard elsewhere, but it's worth trying out. Thanks for sharing.
    (0)

  5. #5
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Hyrist View Post
    Increase you say? Hm. It counters observations I've heard elsewhere, but it's worth trying out. Thanks for sharing.
    This is true for regular items - Atmas not so much.
    (0)

  6. #6
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Like others have mentioned the problem with this system is a measured sense of progress. Completing a fate after fate hoping that the next one isn't something that will keep the majority of the playerbase happy for long. It also keeps them from seeing and enjoying the other content in the game due to their constant struggles with this system.

    Some people have said that this system is perfect and is made for the long term. Really? Can those of you that think this honestly say with a great deal of certainty that the same number of 50s will be zerging these fates 6 months from now? A year from now?

    I don't want things handed to me, but like myself, I do want to see some kind of visual representation of a goal being progressed upon to validate the use of my time.
    (1)

  7. #7
    Player
    UmbraAmara's Avatar
    Join Date
    Mar 2014
    Posts
    4
    Character
    Umbra Amara
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Deathscythe343 View Post
    Like others have mentioned the problem with this system is a measured sense of progress. Completing a fate after fate hoping that the next one isn't something that will keep the majority of the playerbase happy for long. It also keeps them from seeing and enjoying the other content in the game due to their constant struggles with this system.

    Some people have said that this system is perfect and is made for the long term. Really? Can those of you that think this honestly say with a great deal of certainty that the same number of 50s will be zerging these fates 6 months from now? A year from now? *snip*.
    In 6 months to a year they would probably have more content/changes that will make things easier ready for next step of atma + other stuff... On that note people have been grinding CT/coil on a daily basis to max out their mythology tomestones for months to gain "end game" gear js
    (1)

  8. #8
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by UmbraAmara View Post
    In 6 months to a year they would probably have more content/changes that will make things easier ready for next step of atma + other stuff...
    This is my point. If they, SE, are of the mindset that they will need to change it 6 months from now, why not just start off with a system that will have more longevity? They could have easily divided the atmas up between fates, dungeons, and 8 man content instead of just dumping it solely in fates.
    (1)

  9. #9
    Player
    UmbraAmara's Avatar
    Join Date
    Mar 2014
    Posts
    4
    Character
    Umbra Amara
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Deathscythe343 View Post
    This is my point. If they, SE, are of the mindset that they will need to change it 6 months from now, why not just start off with a system that will have more longevity? They could have easily divided the atmas up between fates, dungeons, and 8 man content instead of just dumping it solely in fates.
    Yes true they could have. However it would usually be released like this so that hardcore players cannot max out on everything in such a short amount of time as we would see in most games. If they made it easy I can almost 100% say that there will be thread with more casual gamers complaining. The problem I see with it being in instances is simply that those more hardcore players would just spam instances instead to build tomestones and get atma.. AND someone will complain about that too lol. The thing about a gaming community is that you will always have people that are not happy regardless of what the developer does for them as its all about them not the rest of the gamers.
    (1)
    Last edited by UmbraAmara; 03-30-2014 at 11:45 PM.

  10. #10
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by UmbraAmara View Post
    Yes true they could have. However it would usually be released like this so that hardcore players cannot max out on everything in such a short amount of time as we would see in most games. If they made it easy I can almost 100% say that there will be thread with more casual gamers complaining. The problem I see with it being in instances is simply that those more hardcore players would just spam instances instead to build tomestones and get atma.. AND someone will complain about that too lol.
    True. The thing is, however, that having players focus solely on obtaining these items from fates is essentially keeping them from doing any of the other content from the patch. Yes, if the atma were in dungeons people would be flocking to them. But at least then they are killing two birds with one stone. And yes, people would also be using this to max out their tomestones. But, then again, they were already going to do that anyway.
    (1)