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  1. #161
    Player
    Sylvari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    311
    Character
    Maetilorh Rhotwilfsyn
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by TheVedis View Post
    you realize theyve halved it like 3 times now right?
    lol, apparently thats not enough?
    (0)

  2. #162
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by TheVedis View Post
    you realize theyve halved it like 3 times now right?
    sadly yes, its just too fast still.. Hopefully SE just lowers the repair NPC price to a reasonable sum..
    (1)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  3. #163
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Sylvari View Post
    lol, apparently thats not enough?
    i guess not
    having to repair every few weeks is still too much for some people

    let us remember the daily or hourly repairs we used to have at launch

  4. #164
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by TheVedis View Post
    i guess not
    having to repair every few weeks is still too much for some people

    let us remember the daily or hourly repairs we used to have at launch
    for me its daily right now, i finish a few leves and its already at about 50%.. maybe its because im soloing , but its still too fast.. lets not forget to mention equipment degradation while crafting ><
    (1)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  5. #165
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Engineer View Post
    for me its daily right now, i finish a few leves and its already at about 50%.. maybe its because im soloing , but its still too fast.. lets not forget to mention equipment degradation while crafting ><
    when i solo i still dont gotta repair that often

    are you using level appropriate gear or are you one of those types wearing endgame stuff in your teens?

  6. #166
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    If weapons didn't degrade so freakin fast, I'd be for the repair system. It's nice to pocket some extra change as a crafter when you see someone looking for repairs. The icon system could let you know if a repair is capable of being attempted by you. Other than that nice perk for crafters, I think the repair system is arbitrary and unneeded.
    (0)

  7. #167
    Player
    Sylvari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    311
    Character
    Maetilorh Rhotwilfsyn
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Neptune View Post
    If weapons didn't degrade so freakin fast, I'd be for the repair system. It's nice to pocket some extra change as a crafter when you see someone looking for repairs. The icon system could let you know if a repair is capable of being attempted by you. Other than that nice perk for crafters, I think the repair system is arbitrary and unneeded.
    I agree, i just think it needs refinement for the casual players that can't find a player to repair, or dont have the time to lvl their crafting jobs... for example: NPC's that can repair to 100%... But i think doing that would defeat the purpose of players that can repair their own gear... which is why i thought having player repairs go to 120% would be good...
    (0)

  8. #168
    Player

    Join Date
    Mar 2011
    Location
    Super Mario World Stage 2 Behind the bush.
    Posts
    225
    sighs... i hate repair system.....
    (1)

    Dance like you mean it !

  9. #169
    Player
    Petdo's Avatar
    Join Date
    Apr 2011
    Posts
    202
    Character
    Ma Nya
    World
    Tonberry
    Main Class
    Goldsmith Lv 60
    For me, a crafter, sometime it kind of fun and entertain to walk around town and find people who need to repair stuff
    But yeah, the current one is suck and not streamline much because if you fail to repair, you have to do whole process again.
    And when you need to repair, you'll have to check which item to repair->remember it->switch class->move to item that you like to repair->press repair button-> and at this step you forgot that you don't have repair material!!! -> try to find material and back to step 1 again.... This kinda suck tho.

    And for crafter, when I try to walk around town to repair for people, it take up to 60-70 item slots for carry everything that is a repair material...

    And for fighter, it almost impossible to carry a lot of thing like this, cuz you have lot of battle gear already....

    For me. If they make this repair thing more convenient to do for crafter and fighter, just keep it.
    But if they don't have plan to do anything about this... just remove it. it suck
    (1)

  10. #170
    Player

    Join Date
    May 2011
    Posts
    55
    Quote Originally Posted by Engineer View Post
    for me its daily right now, i finish a few leves and its already at about 50%.. maybe its because im soloing , but its still too fast.. lets not forget to mention equipment degradation while crafting ><
    Yep, i repaired my silver scepter, did ONE leve -> 90% durability... and after other 3... 62% ( all this in less than 2 hours )

    I don't know if this system was supposed to be a Gil Sink or what...but there are better ways to do gil sinks without compromising the attributes of players...
    (0)

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