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#4: A kit of auto-repair by rank.
Explanation: For exemple, if you need a iron nugget to repair a weapon/armor, then you'd have a Kit Auto-repair [Iron Nugget] (Rank 20-30).
then you can do a auto-repair yourself, and it should be a hard item to craft, since it should become a great way to get gil.
nah, dont make it hard, people would then complain that crafters arent making them#4: A kit of auto-repair by rank.
Explanation: For exemple, if you need a iron nugget to repair a weapon/armor, then you'd have a Kit Auto-repair [Iron Nugget] (Rank 20-30).
then you can do a auto-repair yourself, and it should be a hard item to craft, since it should become a great way to get gil.
or arent making them decently priced, cuz i sure as hell wouldnt make it if it wasnt easy to make for a profit
Right now an Iron Nugget easily sells for 1k
So id probly sell a Iron Nugget repair kit(by my definition of what it hink they should be) for 2k gil each, or 3k depending on shard cost.
BUT if you make them hard to make, you make the prices easily skyrocket to 10k+ each and then people will complain about them costing too much.
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Your idea is Better, I was typing it when you posted your idea lolnah, dont make it hard, people would then complain that crafters arent making them
or arent making them decently priced, cuz i sure as hell wouldnt make it if it wasnt easy to make for a profit
Right now an Iron Nugget easily sells for 1k
So id probly sell a Iron Nugget repair kit(by my definition of what it hink they should be) for 2k gil each, or 3k depending on shard cost.
BUT if you make them hard to make, you make the prices easily skyrocket to 10k+ each and then people will complain about them costing too much.
99% is good I think, 100% is to trade or sell.
#2: We need an efficient/planned repair system which we just need one or two craft class for self repairs.nah, dont make it hard, people would then complain that crafters arent making them
or arent making them decently priced, cuz i sure as hell wouldnt make it if it wasnt easy to make for a profit
Right now an Iron Nugget easily sells for 1k
So id probly sell a Iron Nugget repair kit(by my definition of what it hink they should be) for 2k gil each, or 3k depending on shard cost.
BUT if you make them hard to make, you make the prices easily skyrocket to 10k+ each and then people will complain about them costing too much.
In this new repair system idea we should see a rebuild in the repair mats and their ranks.
Iron Nuggets repairs a lot of things, Bronze nugs can repair a R42 weapon.
that new MRD weapon need a mythril nug.
then it need a planned rebuild in the structure of the materials. (About repair of course)
Last edited by Sanlord; 06-01-2011 at 04:52 AM.

I should be able to visit a grinding spot I like without wondering if I made a mistake by not purchasing a 3rd or 4th copy of the same exact weapon.

I would expect it's partially because people don't quite know the scale of money yet in XIV versus XI. You'd pay 1-2k for a teleport in XI, 1k seems like a tip amount.
I think if XIV supported offering *both* money and the repair items then it'd be easier for repairers to waltz up and do the work, but in general it's a kludgy system and people are still trying to figure out how to best work within the confines.
Your repair kits idea would easily help mitigate that and make repair management far easier. +a zillion.
Oh they know the scaleI would expect it's partially because people don't quite know the scale of money yet in XIV versus XI. You'd pay 1-2k for a teleport in XI, 1k seems like a tip amount.
I think if XIV supported offering *both* money and the repair items then it'd be easier for repairers to waltz up and do the work, but in general it's a kludgy system and people are still trying to figure out how to best work within the confines.
Your repair kits idea would easily help mitigate that and make repair management far easier. +a zillion.
they just dont care
and alot of the time, if you mention it to them that "if you buy the material ill do your repair for free" they turn around and tell you "are you crazy, do you know how much thatl cost"
there is a stupidity to alot of them you wouldnt believe, and these are usualy the same people to complain first if they have to wait for anything they want
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I think it'd make even more sense if we could simply use the repair item offered to do the actual repair. If I didn't have to go find the mat, make the mat, etc, I'd be all about doing repairs for free for the sp.
Idea for repair offer
Now we can offer item as reward or money
SE can create a system where people that need repair can set in repair request the item needed. Adn crafter that try to repair automatically use offered item...
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