Quote Originally Posted by Rentahamster View Post
Just because there's no PvP doesn't mean that there's no game balance. We're still all competing with each other even in a PvE-only environment. We still compete to have the best items, and be the best players. If there's no skill requirement to backup our underlying accomplishments, then those accomplishments are rendered meaningless.


Just because the current crafting economy is already in a hampered state does not mean that we are free to screw it up even more. It means we must do all that we can do carefully apply the laws of economics to the game economy and create a system that works.

Yes, there is mid rank gear better than crafted gear that you can get from steamrolling rank 30NMs. And look what that did to the market for mid-rank gear.


If you want to ignore the basic game design principles that have been demonstrated over and over by every game ever, then by all means, consider everything I say to be "made up".

There are very real reasons why I'm suggesting the things that I do.
1) the crafting economy is not hampered, by anything but itself, competition amongst crafters is the only thing bringing prices up or down, the NM gear didnt affect it at all(i heavily sell stuff on this market, in that specific range so i see it first hand)

2) every mmo ever? really? i dont see caps on every mmo ever, so obviously this has nothing to do with that comment, there are not caps in every game ever, only a select few, very very few at that