It's already been explained why. They can't. A slot system would use more system memory than what they implemented. For a PC and the PS4 it wouldn't even be an issue. But for the PS3, it would be.
Yea they used to say the same BS in FF11 and it turned out to be lies.
Maybe they should have just made glamour a PS4, PC exclusive feature and done it properly.
You can't. A feature like this cannot be given to only part of the user base like that. Also, anyone who knows how little memory the PS3 has and how game programming works knows how tight the memory is on the PS3 right now. Take Focus Targets on the PS3, they had to hide another element of the UI just to show them.
Over bloated, over complicated and messy.
It's really silly they couldn't go with a second vanity tab system because that apparently takes more memory, but hey they've also said text somehow takes up more memory than images before. At least crafters have stuff to do and profit from now anyway.
Although I didn't expect it to be this way, I welcome the complexity.
Yes you can, when its a visual difference, its easy to do, it just requires displaying a different model instead of the intended one. (which is basically what the game is doing anyway)You can't. A feature like this cannot be given to only part of the user base like that. Also, anyone who knows how little memory the PS3 has and how game programming works knows how tight the memory is on the PS3 right now. Take Focus Targets on the PS3, they had to hide another element of the UI just to show them.
The saddest part though is in a few years this game is going to be held back massively because of PS3, just like FF11 was.
Last edited by Jinko; 03-29-2014 at 01:54 AM.
I think you missed my point. You can't do it and leave a large chunk of your playerbase out of it. ESPECIALLY when your biggest user base, in this case JP players, are more likely to use the PS3 than PC. Also, showing a different skin isn't the issue. It's the ui information needed for the "simple" system people want that causes the memory issue.Yes you can, when its a visual difference, its easy to do, it just requires displaying a different model instead of the intended one. (which is basically what the game is doing anyway)
The saddest part though is in a few years this game is going to be held back massively because of PS3, just like FF11 was.
I won't claim to know in this case, but images, ie textures and such are likely put into Video Memory, not system memory. Whereas text would need to be held in System memory to be formatted and then pumped to the GPU and Video Memory.
Last edited by ispano; 03-29-2014 at 02:08 AM.
Of course you can leave them out of it. Look at the Mac version of EQ.
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