Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 83
  1. #31
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Jinko View Post
    I duno why they just didn't go with a separate tab for vanity gear they could have still kept the glamour prisms to affix gear to a slot but its really convoluted and restrictive the way its been implemented.
    It's already been explained why. They can't. A slot system would use more system memory than what they implemented. For a PC and the PS4 it wouldn't even be an issue. But for the PS3, it would be.
    (0)

  2. #32
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ispano View Post
    It's already been explained why. They can't. A slot system would use more system memory than what they implemented. For a PC and the PS4 it wouldn't even be an issue. But for the PS3, it would be.
    Yea they used to say the same BS in FF11 and it turned out to be lies.

    Maybe they should have just made glamour a PS4, PC exclusive feature and done it properly.
    (0)

  3. #33
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Jinko View Post
    Yea they used to say the same BS in FF11 and it turned out to be lies.

    Maybe they should have just made glamour a PS4, PC exclusive feature and done it properly.
    You can't. A feature like this cannot be given to only part of the user base like that. Also, anyone who knows how little memory the PS3 has and how game programming works knows how tight the memory is on the PS3 right now. Take Focus Targets on the PS3, they had to hide another element of the UI just to show them.
    (0)

  4. #34
    Player
    Greenrobedmage's Avatar
    Join Date
    Sep 2013
    Posts
    13
    Character
    Arin Crow
    World
    Excalibur
    Main Class
    Conjurer Lv 59
    Over bloated, over complicated and messy.
    (0)

  5. #35
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    It's really silly they couldn't go with a second vanity tab system because that apparently takes more memory, but hey they've also said text somehow takes up more memory than images before. At least crafters have stuff to do and profit from now anyway.
    (1)

  6. #36
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Although I didn't expect it to be this way, I welcome the complexity.
    (1)

  7. #37
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ispano View Post
    You can't. A feature like this cannot be given to only part of the user base like that. Also, anyone who knows how little memory the PS3 has and how game programming works knows how tight the memory is on the PS3 right now. Take Focus Targets on the PS3, they had to hide another element of the UI just to show them.
    Yes you can, when its a visual difference, its easy to do, it just requires displaying a different model instead of the intended one. (which is basically what the game is doing anyway)

    The saddest part though is in a few years this game is going to be held back massively because of PS3, just like FF11 was.
    (0)
    Last edited by Jinko; 03-29-2014 at 01:54 AM.

  8. #38
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Jinko View Post
    Yes you can, when its a visual difference, its easy to do, it just requires displaying a different model instead of the intended one. (which is basically what the game is doing anyway)

    The saddest part though is in a few years this game is going to be held back massively because of PS3, just like FF11 was.
    I think you missed my point. You can't do it and leave a large chunk of your playerbase out of it. ESPECIALLY when your biggest user base, in this case JP players, are more likely to use the PS3 than PC. Also, showing a different skin isn't the issue. It's the ui information needed for the "simple" system people want that causes the memory issue.

    Quote Originally Posted by Roris View Post
    It's really silly they couldn't go with a second vanity tab system because that apparently takes more memory, but hey they've also said text somehow takes up more memory than images before. At least crafters have stuff to do and profit from now anyway.
    I won't claim to know in this case, but images, ie textures and such are likely put into Video Memory, not system memory. Whereas text would need to be held in System memory to be formatted and then pumped to the GPU and Video Memory.
    (0)
    Last edited by ispano; 03-29-2014 at 02:08 AM.

  9. #39
    Player
    AlmightyBob's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Moms Mabley
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Of course you can leave them out of it. Look at the Mac version of EQ.
    (0)

  10. #40
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by AlmightyBob View Post
    Of course you can leave them out of it. Look at the Mac version of EQ.
    It's not something you do to your biggest playerbase though.
    (0)

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast