Quote Originally Posted by Hyrist View Post
I'm rather confused as to where I know you from in FF11, but if you cherish a petty victory in FFXI's rather lackluster PvP system, I feel kinda sorry for you. Not that I claim any sort of skill in PvP mind you. That's not my preference for gaming.

Regardless, of that, even if you try to play the absolute innocence in the situation in which you claimed hate, which I severely doubt is genuine given your demeanor thus far, it sounds like you have severe difficulty handling any sort of threat headed your way. I will say again, that adaptation to the game mechanics is a part of developing skill, not complaining to have them change because you do not agree with the concept.


There was a lot I did not agree with in FFXI's mechanics. Some mechanics here in this game also irk me. But I do not demand they be changed because I actually strive to understand the through process behind instituting them. Even if you are to disagree, you are very much in the minority in this regard.

There was a "Dale" once, I recall in FFXI. He was remarkable at adapting existing mechanics of the game to fit his playstyle, even when conventional play-styles decried his methodology and pressed him out of party-play. I remember that individual fondly because of that. Sadly, I don't think you are this Dale I know. He would adapt
.
I assure you I am that Dale

And when so-called adapting means I have to limit my gameplay in such stupid ways as neglecting to use one of my favorite and most effective spells on the tank there is a problem. This game has limited gameplay enough. To limit it further is out of the question.

As a white mage, I should be able to freely use regen without complicating pulls for a tank. It really is that simple.

This is a gameplay/mechanic issue. It's not a player issue. We have regen for a reason. And that reason is to use it. There is adaptation. Then there is just poor game design. This issue fits in the latter.