Results 1 to 10 of 37

Hybrid View

  1. #1
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Duelle View Post
    No, but progression could have been controlled a little better, IMO.
    I'm not getting hysterical, just mentioning something for the sake of giving a frame of reference. Something I neglected to mention is that despite the big gaps in item level, the stat gaps aren't very notable. It does give a bad impression when the item level is jumping by what seems to be a large amount (without context the jump from 50 of something to 90 of something is large no matter how you slice it), specially so close to the game's launch.

    As Craiger said, since iLvs only increase in increments of 5 at the smallest post-cap, if from the start they had just made it say iLv60 => iLv62 instead of iLv60 => iLv70 with all the stats being the same it'd be fine? You're freaking out over semantics. If items didn't have an "item level" label on them and just the stats, you wouldn't notice or care. Are people really so starved for controversy and drama?
    (0)
    Last edited by BlueMage; 03-22-2014 at 06:01 PM.

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by BlueMage View Post
    So as Craiger said, if they just did something semantically like change what the iLv is called even though everything is the same its fine?
    That's iffy. People would probably still think they're getting nerfed even if they aren't.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)