Quote Originally Posted by Perrin_Aybarra View Post
Not wanting a challenge is not part of being a casual.
Of course it is. If you just want to clear a game without putting in some time to actually be decent at it, you're casual. I'm not trying to advocate the hardcore elitist PROGAMERZ mentality but what's the point of having a "challenging" dungeon with good rewards if any scrub can just ask a R50 to run them through the dungeon to get the same drops as a well organized R25 group of decent players? ESPECIALLY if these dungeons ever become tied to the storyline and are required to advance. Good players should earn good rewards, it shouldn't just be thrown at you because you can find a couple of high levels to clear the way for you.

Dungeons should be capped. Battlefields (if they are ever implemented) should also be capped. They can just scale a R50 with full R50 gear down to a R25 equivalent.