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  1. #11
    Player
    HoneyBiscuit's Avatar
    Join Date
    Jan 2014
    Posts
    138
    Character
    Reohart Redstarr
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Orophin View Post
    It's semantics really.

    It's not semantics. It's two different, albeit slightly relative, things. Not accepting the additional cost of the service has no negative impact on your gameplay. It's for convenience. Convenience only has a positive impact on the ones who use it. There is no negative for forgoing an optional convenience.

    In a pay2win situation. Not paying for the service has a negative impact on your gameplay. Generally barring you from entering certain dungeons, or granting you gear which is stronger than everyone around you who didn't pay, and is required to progress. This situation provides an advantage to others while simultaneously having a negative impact on those who don't.

    Convenience is not required to enjoy the full game, and therefore not pay2win. This is the crap I'm talking about. Except not only do you not understand semantics, you also don't understand the difference between pay2win and optional services.

    Someone will always be at an advantage or disadvantage. The way it happens is different. But its occurrence is a constant. Somebody having more time to play than me is an advantage. #playtowin

    Quote Originally Posted by namirei View Post
    Any extra income keeps the game going and content coming out without worry of going under. Just food for thought. /shrug
    I agree additional income to support this game is a great thing. "Any extra income" I cannot agree with as that does include pay to win. So long as the extra income they are seeking comes from providing, completely optional, convenience related services, that don't hurt anyone paying only their base sub fees, I agree.
    (2)
    Last edited by HoneyBiscuit; 03-22-2014 at 06:23 AM.