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  1. #1
    Player
    Nicobo's Avatar
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    Nov 2013
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    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by NintenPyjak64 View Post
    Go all INT. SCH isn't very "gimped" with full INT since all you're there for is to mitigate damage
    Just curious, I read many ppl suggesting players focus on both jobs should go all MND, they said the benefit of all INT for SMN or all MND for SCH is not very significant, but go all MND for SCH will has more advantage when Cleric Stance.
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  2. #2
    Player
    NintenPyjak64's Avatar
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    Jun 2012
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    Gridania
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    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Nicobo View Post
    Just curious, I read many ppl suggesting players focus on both jobs should go all MND, they said the benefit of all INT for SMN or all MND for SCH is not very significant, but go all MND for SCH will has more advantage when Cleric Stance.
    All INT would be the better option because SCH doesn't need 30 MND at all. I know SCHs who do T5 flawlessly with 15 MND 15 VIT or 30 VIT. What's important to a SCH is the MND that comes from gear, Weapon damage, and crit. As long as you mitigate damage, you're golden. SCH isn't a WHM and has a completely different playstyle. Yes having the 30 extra mind is nice and all, but like I said, it's not needed

    The issue comes with playing SMN. SMN NEEDS the 30 INT in order to maintain it's famous DPS
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    Last edited by NintenPyjak64; 03-20-2014 at 10:20 AM.

  3. #3
    Player
    Ooshima's Avatar
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    Nov 2013
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    Gridania
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    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by NintenPyjak64 View Post
    All INT would be the better option because SCH doesn't need 30 MND at all. I know SCHs who do T5 flawlessly with 15 MND 15 VIT or 30 VIT. What's important to a SCH is the MND that comes from gear, Weapon damage, and crit. As long as you mitigate damage, you're golden. SCH isn't a WHM and has a completely different playstyle. Yes having the 30 extra mind is nice and all, but like I said, it's not needed

    The issue comes with playing SMN. SMN NEEDS the 30 INT in order to maintain it's famous DPS
    Also just want to mention, even if one pumps 30 MND to SCH, SCH won't have the same 497-501 MND with i90+AG weapon compared to a WHM. Maybe this also shows that SCH doesn't emphasize on MND as much as WHM.
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  4. #4
    Player
    NintenPyjak64's Avatar
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    Jun 2012
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    Gridania
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    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ooshima View Post
    Also just want to mention, even if one pumps 30 MND to SCH, SCH won't have the same 497-501 MND with i90+AG weapon compared to a WHM. Maybe this also shows that SCH doesn't emphasize on MND as much as WHM.
    I've always been thinking that Crit is actually more important then MND for SCH, but looking at it I'd say Weapon Damage should be a higher priority followed by Crit.

    As a poorly made example: Let's say you heal with Aldo for about ~900 but your crit is kinda poor (focusing MND). Then you heal ~800 and crit it (Focusing Crit). That's a 2.4k shield right there ((800 + (800 x .5)) x 2). Controlling the RNG to your favor > High numbers in my opinion
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    Last edited by NintenPyjak64; 03-20-2014 at 11:12 PM.

  5. #5
    Player
    MathewZilla's Avatar
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    Oct 2012
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    27
    Character
    Scrappy Doo
    World
    Sargatanas
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by NintenPyjak64 View Post
    I've always been thinking that Crit is actually more important then MND for SCH, but looking at it I'd say Weapon Damage should be a higher priority followed by Crit.

    As a poorly made example: Let's say you heal with Aldo for about ~900 but your crit is kinda poor (focusing MND). Then you heal ~800 and crit it (Focusing Crit). That's a 2.4k shield right there ((800 + (800 x .5)) x 2). Controlling the RNG to your favor > High numbers in my opinion
    this might be the dumbest thing i've read all day

    again please split point allocation

    and big lols at being able to dps effectively on smn with 30 less int than other people who dont play sch, its literally a numbers game and the difference from i55 to i90 body is 15 int so you guys cannot be serious or competent if you're claiming dps is fine without those 30 points into the main stat




    Constant Numbers:
    Weapon Damage returns approximately 10 HP for every point average.
    Mind returns approximately 2 HP for every point average.
    Det returns approximately .5 HP for every point average.
    Crit returns approximately .3 HP for every point crit-adjusted.
    You need around 17 points of Crit for 1% increase in potential crits. That means you may get 5 additional HP healed every 100 heals. Simply put, you're really only going to see a massive benefit from more than 17 points of crit added, but that benefit will decrease for every point of Det. Why? Det > Crit in changing average heals, but Crit > Det for changing POTENTIAL average heals.
    In other words, Crit will give you a larger potential heal, but it will not give you a greater average heal over time. It'll maybe move the needle a few points, but it won't be much. In stats lingo, Crit will give you a wider standard deviation, but the median won't change; as Crit presents significant outliers (1.5x multiplier), the median is the appropriate measure of central tendency.

    http://www.reddit.com/r/ffxiv/commen..._mnd_for_crit/
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    Last edited by MathewZilla; 03-21-2014 at 06:20 AM.

  6. #6
    Player
    kayuwoody's Avatar
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    Sep 2013
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    88
    Character
    Kayu Boo
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MathewZilla View Post
    snip
    Who knows, maybe SE will change how this works in future. But for now, if you just have to play both jobs, put the 30 points into INT. You can never do too much dps, whereas healers can get away with a lot lower ilvl and still clear everything in the game at the moment. Whether this remains through after 2.2 we'll see.
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