You can reassign your stats to 15 Mind and 15 Intelligence. That results in a mere 22 HP per Adloquium reduction on average according to the healing returns calculator here. That shouldn't prevent you from doing endgame content.
You can reassign your stats to 15 Mind and 15 Intelligence. That results in a mere 22 HP per Adloquium reduction on average according to the healing returns calculator here. That shouldn't prevent you from doing endgame content.But once a week doesn't really cut it. If you're healing in higher end PvE content say 2 raid days a week and wanna play SMN in between, you'd have at least 4 books per week (2 switches to Scholar for the 2 raid days and switching back to Summoner after). I for one am not willing to farm 40k seals per week just so I can play my Summoner well so I just geared up my Black Mage and never looked at SMN again. Which is a shame, really - it's a fun job to play.
I guess it does seem to make you want to choose to do the job or not because if you're going to want to be top in your game, you want every point to benefit you.At the same time, having 30 INT on my SMN and playing SCH I've yet to find a situation where I go "If I only had that 30 MND...if only."
Then again I guess it's more than just SCH and SMN but on the future of other jobs. Take WAR, adding a DPS that requires STR and those people having the same conflict.
In the end there might be two jobs to every class, and no one will want to equip them all. People will have to choose and that will be that. Plus I doubt those who are so outraged? will care if another job comes out they like more than SCH or SMN.
Arcanist is the first to do this so it's going to be put under fire...this will come up again when they do this to other classes...like..bard![]()
Last edited by Leigaon; 04-23-2014 at 11:15 PM.
You can reassign your stats to 15 Mind and 15 Intelligence. That results in a mere 22 HP per Adloquium reduction on average according to the healing returns calculator here. That shouldn't prevent you from doing endgame content.You both make a fair point in that the difference isn't big, but when is it ever in this game? +30 mind are roughly +5% healing, DPS classes scale a bit better so 30 int is roughly 8% more damage. Some games would have you sacrifice 5 talent points to improve healing or damage done by 5%. Especially when pushing highest tier content, neither of those is negligible.
If I were to play both actively I would probably go 30 int, healing generally seems more forgiving than damage and you can make up for lower heals by precasting and keeping the tank topped off. Still, that is a bit besides the point for I am one of those people who always strive for the best performance, so these 30 points matter to me.
Anyhow, I don't wanna turn this into a flame thread. I'm ok with having to chose between Summoner and Scholar, though I do wish there was a better way.
Oh I would have rathered leveled a brand new job myself.. Heck I'd rather have had to make a new character to have a new job, not be everything on my one character.. but that isn't how SE designed their game. So we just deal with it.Why, in a regularly updated game, would you just bend over and accept what you feel are crap design choices? It's not interesting; it's not fun, and I don't care if SE thinks it's good design.
Personally, I would MUCH rather level two jobs than have them share stat allocations, if that's what it takes.
I can't wait to see how people react when they start bringing out the 2nd class for each job lol.
Oh no, I can't be a Paladin and Dark Knight because I need those 30 points move from Vit to Str.. no fair no fair.
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