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  1. #61
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    well you are right, healers do not have accuracy. but base accuracy is 341, and cap accuracy for casters is around abut 430 (im not caster so i dunno the actual number) so you're still working with a fairly high chance to hit and if it helps, then why not? so long as the tanks dont die for it
    (0)
    I don't always pug, but when i do, it's with Pretty Ugly Guys

  2. #62
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Caster accuracy is 435, but being 100 points away is not fairly close. Infact it's super shit.

    The dreads might have a lower accuracy requirement to hit though, the thing is SCH can use Bio and Bio2 no problem since they don't have initial hits, but both Miasmas do, and can miss because of it. I don't see the dread accuracy being that low for them to hit reliably
    (0)

  3. #63
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Seobit View Post
    I'm assuming you're referring to the 402 dps parse I linked a bit over a month ago.
    That's sort of nice, the only problem is that its highlighting the other members in that group did very poorly because the spiders shouldn't last long enough for anyone to accumulate that much damage. The MNK in that parse is nearly 100 DPS lower than he should be, for instance and the WAR is doing about 60% of what he should be doing; most of which is from AoE on the spiders. If they had been playing how they should have been playing the damage would have flattened.


    As for overall turn DPS...

    Turn1: First ADS I have seen MNK and SMN both pass 400 DPS, not sure about other classes offhand on Caduceus I have seen MNK and SMN both near/pass 400 DPS as well.
    Turn2: Depends if you want full parse or just ADS, but generally MNK does the most barring any variables on all trash together or just ADS.
    Turn4: Usually MNK or BLM; SMN usually falls behind a little when other DPS do well. Have seen MNK at 360+ DPS on this turn, its possible for them to also break 400 like this link if given the opportunity to do so.
    Turn5: Have seen every DPS top the parse, really, there's a lot of variables such as fetters, DKs etc. Have had attempts where someone has had every fetter and every DK choice and nearly every liquid hell in the last phase. I guess for 100% I'm not willing to commit to say which is the best due to these variables.
    (0)

  4. #64
    Player
    Kuraran's Avatar
    Join Date
    Sep 2013
    Posts
    169
    Character
    Shalltear Bloodfallen
    World
    Shiva
    Main Class
    Machinist Lv 70
    Is there something I missed or why am I seeing all these crazy DPS Numbers?
    (0)

  5. #65
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kuraran View Post
    Is there something I missed or why am I seeing all these crazy DPS Numbers?
    T1: multi-DoT city, you can easily go higher than training dummy DPS if played right. Hard to imagine DPS going higher than 400 just off of one multi-DoT target, though I can see it with certain cooldown usage and timing after the split.
    T4: AoE and multi-DoT city, it's possible for any class to score high 300s depending on your group's comp/strategy, and more if the class does a larger % of the AoE than others.
    T5: AoE, multi-DoTs, and the snake phase's triple damage debuff can pad your numbers enough to clear training dummy DPS.
    (0)

  6. #66
    Player
    Kuraran's Avatar
    Join Date
    Sep 2013
    Posts
    169
    Character
    Shalltear Bloodfallen
    World
    Shiva
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Sleigh View Post
    T1: multi-DoT city, you can easily go higher than training dummy DPS if played right. Hard to imagine DPS going higher than 400 just off of one multi-DoT target, though I can see it with certain cooldown usage and timing after the split.
    T4: AoE and multi-DoT city, it's possible for any class to score high 300s depending on your group's comp/strategy, and more if the class does a larger % of the AoE than others.
    T5: AoE, multi-DoTs, and the snake phase's triple damage debuff can pad your numbers enough to clear training dummy DPS.
    Actually, I didn't really want an answer on how you get to that kind of DPS but I'll take it nevertheless.

    For me it's more like I'm wondering (since I'm playing Monk) how it's possible to reach 400 dps from what I've already read in here.
    Do you need the best equipment (BiS) to get to that kind of DPS, is my parser just broken (that it doesn't show or count something in that it should?) or is the rotation I use bad (although I checked on that already with someone else, so it should be fine...)
    (0)

  7. #67
    Player
    Timebomb's Avatar
    Join Date
    Mar 2014
    Posts
    8
    Character
    Jack Atlas
    World
    Diabolos
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Zdenka View Post
    As for overall turn DPS...

    Turn4: Usually MNK or BLM; SMN usually falls behind a little when other DPS do well. Have seen MNK at 360+ DPS on this turn, its possible for them to also break 400 like this link if given the opportunity to do so.
    Hey Zdenka!

    Truly enjoy watching BG stream coil through Hadley + Yoi's channels!

    I agree with most of your claims, but I do have a bone to pick with your T4 statement. I just don't think there is a way a MNK can outdmg a BLM on T4 (granted both classes are being played correctly) unless the MNK is given some form of special treatment.

    Take Arin for example, the lead he gains from the Phase 1, the supplemental Phase 4 AOE, and somewhat unlimited resource of MP is just too much momentum - MNKs would have to use rockbreaker with a supplemented TP song be able to keep up.
    (0)

  8. #68
    Player
    Timebomb's Avatar
    Join Date
    Mar 2014
    Posts
    8
    Character
    Jack Atlas
    World
    Diabolos
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Kuraran View Post
    Do you need the best equipment (BiS) to get to that kind of DPS, is my parser just broken (that it doesn't show or count something in that it should?) or is the rotation I use bad (although I checked on that already with someone else, so it should be fine...)
    It's also possible to bring 2 MNKs to have one apply the DK debuff while the other can stick to Bootshining, this would grant the Bootshining MNK a 225 potency attack every rotation vs the usual DK.

    There was a reddit post a little over a week ago that compiled a list of several parses. I believe the MNK who was able to break 400 dps on Cad mentioned he's still missing some pieces of gear and doesn't have another MNK applying the DK debuff for him though.

    Link to the reddit post : http://www.reddit.com/r/ffxiv/commen...dgame_dps_job/
    (0)

  9. #69
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Timebomb View Post

    I agree with most of your claims, but I do have a bone to pick with your T4 statement. I just don't think there is a way a MNK can outdmg a BLM on T4 (granted both classes are being played correctly) unless the MNK is given some form of special treatment.

    Maybe I'll edit that parse and black out everything but MNK and BLM and post it. On that particular Turn 4 MNK was 364 DPS and the BLM was 300-330 something

    You run out of TP at the end for about 10 seconds, but if you get Paeon for 5 seconds you don't run out. IF i had Soul Voice Paeon and that let me do Arm of the Destroyer in addition to Rock Breaker, and maybe the BLM/SMN do a tad less DPS then MNK can hit the highest DPS numbers on Turn 4 out of every class. People say MNK's AoE DPS sucks, but thats only because it runs out of TP
    (0)

  10. #70
    Player
    Moonfall's Avatar
    Join Date
    Dec 2013
    Posts
    47
    Character
    Moon Fall
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    that monk with 404 dps hit an lb and didn't separate it.. also garuda isn't attached to smn.. otherwise it would b ahead of the monk.. best not to blur out dps parses.. who cares what the names on it are
    (0)

  11. 03-18-2014 10:09 AM

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