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  1. #1
    Player
    Sab's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Sabbon Stabbin
    World
    Behemoth
    Main Class
    Lancer Lv 50

    Top DPS in you t5 clearing groups?

    What Classes do you see doing TOP DPS on all fights?
    (0)

  2. #2
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sab View Post
    What Classes do you see doing TOP DPS on all fights?
    No job top dps in all fights thankfully. T1 it is usually the MNK or SMN, our MNK did 324 DPS tonight http://i.imgur.com/Zefgg6I.png. T2 is irrelevant due to game mechanics, not counting enrage nub strat of course. T4 is BLM heaven, while T5 is usually the SMN or MNK based on RNG.

    DRG preform the same as MNK if skills are equal give or take. As for primals ex, Garuda BLM. Titan Bard/SMN/MNK/DRG/BLM preform very well there and can top off each others form fight to fight but an excellent Bard with DRG in the party can destroy everyone in Titan ex, Ifrit I forgot.

    My own observation and experience. Yours might be different so don't hate.
    (1)
    Last edited by NeoAmon; 03-11-2014 at 03:18 PM.

  3. #3
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    T1 - SMN rules, no one comes close to the multi-DoTs. MNK is closest, with it being virtually a training dummy fight if you burn Cad.
    T2 - depends on route but MNK can win
    T4 - BLM depending on the other members' AoE. If BLM has less time on AoE SMN can pull ahead.
    T5 - SMN from all the groups I've seen. MNK is a close second but it can't compete with SMN's multi-DoTs on the Scourges, snakes, and Dreadknights.
    (1)

  4. #4
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I can confirm the claim that SMN and MNK do really well in T5. From my experience, it is almost always me and a monk competing for the #1 spot in T5, assuming the monk knows what they are doing. We do not have a monk in my static and I do not often get to play with good monks, but the one time we had to pug a melee I was super impressed.

    It's really hard to judge a job based on their overall damage/dps because, as Sleigh said, SMN will naturally come ahead because of their DoT spreads and the damage that ticks while they are dodging. What I like to see is where people spike and when. Useful dps is more important to me than overall dps/damage. Most importantly, I think the use of parsers should be constructive (not just an arbitrary way to say who is better)... One example would be my static group... One of our members was not pulling their weight in dps, so we were able to (politely) bring it up and they were able to practice and improve, no feelings hurt. We were frequently hitting the hard enrage timer prior to him bringing his dps up to speed, but we one shot it last week. We complimented him on his increased damage and he mentioned he had been practicing on a dummy.
    (8)

  5. #5
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ryuko View Post
    Snip
    This guy/girl and his/her group knows how to use parsers. WP my friend . I'm serious btw not trolloing or being sarcastic as I'm a supporter of parsing everything to improve myself and the rest of my group.
    (5)

  6. #6
    Player
    wicked-one's Avatar
    Join Date
    Aug 2013
    Posts
    1,056
    Character
    Azul Earendil
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Well, in T5 it´s really hard to say. Overall, i would suggest SMN - because DoT´s obviously do Damage while the Caster is Moving, also Melees are able to dodge and Damage as well, so our Monk also does good DPS.

    On our Yesterday´s clearling, I was top with 271 DPS, while the 2nd Blackmage was about 220...

    While i made some short Damage Stops to have Mana Full when Knights or Conflag came, and still got the Topspot... while the equally equiped BLM got caught in Conflog and Knight often, so... in my opinion, pure numbers don´t say all about the fight performance...
    (1)
    Never a mind was changed on an internet board, no matter how good your arguments are...

  7. #7
    Player
    Sigred's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Sigred Caewyn
    World
    Goblin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by wicked-one View Post
    because DoT´s obviously do Damage while the Caster is Moving
    Seriously... why do people still think this is a valid justification? Damage is only meaningful in relation to the GCD. Lose a GCD while dodging? You lost a GCD of potential damage. Having a DoT up has absolutely no effect on that.
    (1)
    <Overdose> Goblin <OD>

    Twintania downed (Pre-2.1) Dec. 9th, 2013

  8. #8
    Player
    wicked-one's Avatar
    Join Date
    Aug 2013
    Posts
    1,056
    Character
    Azul Earendil
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Sigred View Post
    Seriously... why do people still think this is a valid justification? Damage is only meaningful in relation to the GCD. Lose a GCD while dodging? You lost a GCD of potential damage. Having a DoT up has absolutely no effect on that.
    Obviously, because I have no Endgame experience as SMN... and People keep saying that a SMN does most damage by his DoTs´,... so feel free to correct me.
    (0)
    Never a mind was changed on an internet board, no matter how good your arguments are...

  9. #9
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by wicked-one View Post
    so feel free to correct me.
    Sure.

    The reason why movement doesn't impede Summoners as much is not because their damage is DoT-centric. It's because their normal casted filler damage (Ruin) is so craptastic that moving doesn't hurt them as much as BLMs (and they replace it with Ruin2, which is basically the same with a higher mana cost).

    It's just design coincidence that DoT-centric classes tend to have stronger DoT damage per cast GCD and weaker direct damage filler abilities compared to direct-damage-centric classes.
    (2)

  10. 03-11-2014 06:27 PM

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