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  1. #1
    Player
    Seobit's Avatar
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    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by EasymodeX View Post
    The main issue with T4 is the extreme skew towards SMNs and BRDs for the clockwork multi-target non-AOE phases, versus the heavy skew towards BLMs and DRGs for the AOE phases. The AOE phases themselves are problematic because a second player's AOE DPS will eat away from the first player's. As a general example, the highest SMN parse I've heard about for T4 was in a group where they (and another SMN) were the only AOE/multitarget DPS.

    In a group with a BLM, the SMN would never have hit those #s because the BLM would have wasted the AOE phases too quickly for DOTs + multi-Bane + Shadowflare to really deal that much damage. When you throw down a BLM + DRG + WHM Holy, then all of a sudden you have so much AOE DPS that neither DPS player will really rack up huge #s in the final parse.
    I'm assuming you're referring to the 402 dps parse I linked a bit over a month ago.

    Here's with a BLM present. http://i.imgur.com/VpttB7I.jpg
    Here's with two BLM present. http://i.imgur.com/1wt7D3n.jpg

    I see fairly consistent dps regardless of the group. I don't think group makeup matters that much. Maybe 10, 20 dps at most. SMN should always be able to get around 400 on that fight, considering all phases are good for them.
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  2. #2
    Player
    Zdenka's Avatar
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    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Seobit View Post
    I'm assuming you're referring to the 402 dps parse I linked a bit over a month ago.
    That's sort of nice, the only problem is that its highlighting the other members in that group did very poorly because the spiders shouldn't last long enough for anyone to accumulate that much damage. The MNK in that parse is nearly 100 DPS lower than he should be, for instance and the WAR is doing about 60% of what he should be doing; most of which is from AoE on the spiders. If they had been playing how they should have been playing the damage would have flattened.


    As for overall turn DPS...

    Turn1: First ADS I have seen MNK and SMN both pass 400 DPS, not sure about other classes offhand on Caduceus I have seen MNK and SMN both near/pass 400 DPS as well.
    Turn2: Depends if you want full parse or just ADS, but generally MNK does the most barring any variables on all trash together or just ADS.
    Turn4: Usually MNK or BLM; SMN usually falls behind a little when other DPS do well. Have seen MNK at 360+ DPS on this turn, its possible for them to also break 400 like this link if given the opportunity to do so.
    Turn5: Have seen every DPS top the parse, really, there's a lot of variables such as fetters, DKs etc. Have had attempts where someone has had every fetter and every DK choice and nearly every liquid hell in the last phase. I guess for 100% I'm not willing to commit to say which is the best due to these variables.
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  3. #3
    Player
    Timebomb's Avatar
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    Mar 2014
    Posts
    8
    Character
    Jack Atlas
    World
    Diabolos
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Zdenka View Post
    As for overall turn DPS...

    Turn4: Usually MNK or BLM; SMN usually falls behind a little when other DPS do well. Have seen MNK at 360+ DPS on this turn, its possible for them to also break 400 like this link if given the opportunity to do so.
    Hey Zdenka!

    Truly enjoy watching BG stream coil through Hadley + Yoi's channels!

    I agree with most of your claims, but I do have a bone to pick with your T4 statement. I just don't think there is a way a MNK can outdmg a BLM on T4 (granted both classes are being played correctly) unless the MNK is given some form of special treatment.

    Take Arin for example, the lead he gains from the Phase 1, the supplemental Phase 4 AOE, and somewhat unlimited resource of MP is just too much momentum - MNKs would have to use rockbreaker with a supplemented TP song be able to keep up.
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  4. #4
    Player
    Zdenka's Avatar
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    Mar 2011
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    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Timebomb View Post

    I agree with most of your claims, but I do have a bone to pick with your T4 statement. I just don't think there is a way a MNK can outdmg a BLM on T4 (granted both classes are being played correctly) unless the MNK is given some form of special treatment.

    Maybe I'll edit that parse and black out everything but MNK and BLM and post it. On that particular Turn 4 MNK was 364 DPS and the BLM was 300-330 something

    You run out of TP at the end for about 10 seconds, but if you get Paeon for 5 seconds you don't run out. IF i had Soul Voice Paeon and that let me do Arm of the Destroyer in addition to Rock Breaker, and maybe the BLM/SMN do a tad less DPS then MNK can hit the highest DPS numbers on Turn 4 out of every class. People say MNK's AoE DPS sucks, but thats only because it runs out of TP
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  5. #5
    Player
    Timebomb's Avatar
    Join Date
    Mar 2014
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    8
    Character
    Jack Atlas
    World
    Diabolos
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Zdenka View Post
    Maybe I'll edit that parse and black out everything but MNK and BLM and post it. On that particular Turn 4 MNK was 364 DPS and the BLM was 300-330 something

    You run out of TP at the end for about 10 seconds, but if you get Paeon for 5 seconds you don't run out. IF i had Soul Voice Paeon and that let me do Arm of the Destroyer in addition to Rock Breaker, and maybe the BLM/SMN do a tad less DPS then MNK can hit the highest DPS numbers on Turn 4 out of every class. People say MNK's AoE DPS sucks, but thats only because it runs out of TP
    No no, I agree that MNK is capable of 360+ as I've seen it been done multiple times even without Paeon, but I meant 400+ was a bit of a stretch if you have a BLM dpsing with you as well .
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    Last edited by Timebomb; 03-18-2014 at 10:25 AM.

  6. #6
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Timebomb View Post
    No no, I agree that MNK is capable of 360+ as I've seen it been done multiple times even without Paeon, but I meant 400 was a bit of a stretch.
    360+ DPS for MNK on Turn 4 generally doesn't happen in a group where everyone is doing the most damage they can because the Spiders die too quick, typically you get capped somewhere around 330 DPS. Its the same reason that the one parse of a SMN? doing 400+ DPS on Turn 4 is because the spiders lived a freakishly long time because their MNK was single targeting them down most likely. (in the case of this 360 dps on MNK, its because the BRD wasn't aoeing the adds)

    If you meant on a fight in general for MNK to do over 400 DPS, that little intro ball in Turn 1 is the funniest example because it only lasts for 45-60 seconds, huge % of buff uptime.
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  7. #7
    Player
    Seobit's Avatar
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    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Zdenka View Post
    That's sort of nice, the only problem is that its highlighting the other members in that group did very poorly because the spiders shouldn't last long enough for anyone to accumulate that much damage. The MNK in that parse is nearly 100 DPS lower than he should be, for instance and the WAR is doing about 60% of what he should be doing; most of which is from AoE on the spiders. If they had been playing how they should have been playing the damage would have flattened.
    http://puu.sh/7zB10.png

    Still close to 400 dps with another good aoe in the group.

    WHM also spamming holy. Spider phases were incredibly short.
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    Last edited by Seobit; 03-18-2014 at 11:43 AM.

  8. #8
    Player
    NeoAmon's Avatar
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    Aug 2013
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    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seobit View Post
    http://puu.sh/7zB10.png

    Still close to 400 dps with another good aoe in the group.

    WHM also spamming holy. Spider phases were incredibly short.
    I see, this does effect EncDPS as it is Damage done/fight length. The more damage the entire group does the shorter the encounter which results in higher dps for everyone. My group for example don't have the healers do anything except heal. I'm able to get 3x Fire 2 and double flares on the spiders phase for example. I wonder how it would work for us if WHM & SCH did some damage in T1 & T4.
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    Last edited by NeoAmon; 03-18-2014 at 12:12 PM.

  9. #9
    Player

    Join Date
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    Quote Originally Posted by NeoAmon View Post
    I see, this does effect EncDPS as it is Damage done/fight length. The more damage the entire group does the shorter the encounter which results in higher dps for everyone. My group for example don't have the healers do anything except heal. I'm able to get 3x Fire 2 and double flares on the spiders phase for example. I wonder how it would work for us if WHM & SCH did some damage in T1 & T4.
    This is exactly why many of the dps screenshots should be taken with a pinch of salt xD

    Our one grp for example has lowish physical dps, so the soldiers are dead long before the knights. Also tank pick-up time on the aoe phases make a huge difference, e.g. I have astral 3 up and already used 1/2 Fire II on a few adds before they are stacked up properly to burn them down.
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