So you basically just want the rich to get richer because you don't want to have competition in the market place? Sure that sounds totally fair.
So you basically just want the rich to get richer because you don't want to have competition in the market place? Sure that sounds totally fair.
Dude, don't you know that that's the very definition of a healthy economy?
My FC that has several hardcore crafters just spent 50 mil today on a L sized plot on Phoenix. How did we achieve this? Turns out you make more money by actually crafting and selling stuff than you do by whining on the forums that you have to deal with competition and can't sell items for 1 mil a piece.
Regardless, like someone has already pointed out, getting a Luminary isn't hard, just time consuming. You can just quick synth it all.
You know what's one of the greatest things about FFXIV? That I can gather all my materials and craft all my gear myself. I won't sacrifice that just to "fix" the economy.1. Add a difficult quest to each crafting class that unlocks a master crafting specialization.
The player can only have 2 specializations active at any time. The specialization can be reset, but the player will have to do the quest again to get the specialization of another crafting class. However, the player will also have to do the quest again when going back to an old specialization.
This means a player could possibly specialize in everything, but it'd be very time/gil consuming due to having to switch every time. (so most players will likely just stick to 2 specializations)
Having BiS gear require a crafting part and a dungeon part? Great!
Allow all gear to be melded and converted (including deungeon gear)? This should have been in the game since day 1!
Forcing specializations that will greatly prevent you from crafting everything on a single character? I won't ever agree to something like this.
Placing artificial caps on the amount of materials in the game via open world NM drops like in FFXI? Sorry, won't ever agree with that either.
My definition of a good economy is a place where players actively buy and sell stuff on the MBs, not that prices are skyhigh.
Last edited by Gilthas; 03-17-2014 at 11:13 AM.
Did you misinterpret my sarcasm? Yeah I am the one that wants competition. If the OP got his wish and only people with luminaries or people with houses could craft any of the new stuff there wouldn't be hardly any competition and you would see prices in the millions for any of the new crafted gear. How would that be fair to anyone? The rich get richer and everyone else has to deal with it. No one wants high prices except the people that are making the stuff.Dude, don't you know that that's the very definition of a healthy economy?
My FC that has several hardcore crafters just spent 50 mil today on a L sized plot on Phoenix. How did we achieve this? Turns out you make more money by actually crafting and selling stuff than you do by whining on the forums that you have to deal with competition and can't sell items for 1 mil a piece.
They could....get a luminary weapon themselves? It's not even THAT time consuming, quick synth something to 99, go read or watch TV, come back, repair gear, buy mats, do it again. I finished mine after a couple of weeks of actually trying. They should mean something, if only 'better than level 50 quest reward'.Did you misinterpret my sarcasm? Yeah I am the one that wants competition. If the OP got his wish and only people with luminaries or people with houses could craft any of the new stuff there wouldn't be hardly any competition and you would see prices in the millions for any of the new crafted gear. How would that be fair to anyone? The rich get richer and everyone else has to deal with it. No one wants high prices except the people that are making the stuff.
Did you just kinda say.... They're easy to get so they should mean something? I'm all for them having purpose, but getting them is not even remotely worth any kind of extra power. If they are supposed to be worth something, they need to go back to hard-to-get status.They could....get a luminary weapon themselves? It's not even THAT time consuming, quick synth something to 99, go read or watch TV, come back, repair gear, buy mats, do it again. I finished mine after a couple of weeks of actually trying. They should mean something, if only 'better than level 50 quest reward'.
I was being sarcastic and agreeing with you with my first sentence.Did you misinterpret my sarcasm? Yeah I am the one that wants competition. If the OP got his wish and only people with luminaries or people with houses could craft any of the new stuff there wouldn't be hardly any competition and you would see prices in the millions for any of the new crafted gear. How would that be fair to anyone? The rich get richer and everyone else has to deal with it. No one wants high prices except the people that are making the stuff.
So you need to be rich to have that tool? fuck so me being poor "400k" and having 5 of them tools makes me rich o.o cool! and here i was think rich was having 800M to buy the L-House! You ppl must be MAGE RICH!
All i see is you being to laz to go farm and speed craft your why to that tool O.o it not hard Log in>farm>Speed Craft for each craft at 50 o.o It's call a goal! You work to get there.
The why your talking it like your saying "So you need to buy a lv50 or your lockout till you hit lv50" There one thing this game is missing.. and that GOALS that are not ENDGAME PvE. We need more endgame for Crafting/Farming something to work to that you can say 'Hey i can do that for you" Right now EVERYONE can DO it. there not one craft in this game that someone CANT do. We need something that takes work to get.
Name: Pachisu Toyama
Server: Sargatanas
FreeComp: MoonMystics~moonmystics.net
http://na.finalfantasyxiv.com/lodestone/character/1327563/
The cost of some mats on some servers is stupid high and I am in a server with low prices. Lets take weaver for example to speed craft anything from 41-50 you would choose undyded felt as it's the only thing that will even come close to worth to speed craft as everything else is going to cost more and sell back for almost nothing. Unfortunately making undyed felt takes snurble tufts and fleece both that you need to kill some enemies with not something you can just chop down. So it would take a ridiculous long time to get these mats. So adding in shard usage(450 and lighting shards are 30+ here) and material usage just from the board it costs 57383 gil just to make 99 undyed felt. But wait I need 3000 so I need to do this 30 more times so thats 1,721,490 gil just to get one of the achievements for one crafting class. I can sell them back at about 450 a pop plus market board cut I am looking at only making back around 1 mil back. Yeah I have neither the overhead to start such an endever for this achivement nor would I throw away money like that.
So some peoples options are be rich and throw money down the drain for a luminary. Or have absolutely no life and farm snurbles in the burning wall(and chop down 13k+ shards) for hours on end. Sorry both of these are horrible ideas.
If you want luminaries to be useful make them not a grind and moneysink to get and something you actually would have to be good at to acquire. Otherwise just leave them as vanity.
Edit: I didn't add in repair costs and market board tax when doing this either so it would be more then 1.7mil.
Last edited by Skapoc; 03-18-2014 at 03:29 AM.

While I do not agree with the OPs idea... I believe you can make more of that money back by spirit bonding as you grind =)
Lodestone Profile
http://na.finalfantasyxiv.com/lodestone/character/2183636/
Fair enough but you would also have to factor in buying or making the spirtbonding gear and then get lucky not to get stuck with craftmanship +5 materia which only go for around 3k here. More overhead to try to make back some money but nothing guaranteed in the long run.
I just shudder to think what the prices on some servers are for this stuff as a few friends transferred to Behemoth from Midgarssormar and one commented on how cheap all the materia here is at almost half what it was there.
Last edited by Skapoc; 03-18-2014 at 03:01 AM.
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