This wouldn't be a problem if the materials are rare enough for crafted gear to only be considered an alternate way of gearing.
It would cause crafted gear to be expensive enough for most casuals to not care too much about it. (players that don't feel the need to get the best gear as fast as possible)
But it'd still be a possibility for the more hardcore players to have an alternate way of gearing, next to tome gear, if they're simply not lucky in Coil.



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