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  1. #11
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Codek View Post
    Meh, I've played sandbox MMO's and I just get bored with them within a month.

    I honestly prefer this current style we have. As a gamer, it's just a preference thing.
    Same here. I prefer some kind of structure to my video games, not just "here's a world, go do stuff!" Without the game giving me goals to accomplish I get bored quickly.

    Quote Originally Posted by Gramul View Post
    Why can't we have both?
    Because the sandbox-lovers immediately start the wailing and gnashing of teeth as soon as they see a quest indicator over an NPC's head? I personally love quests, and I also love being able to tell which NPCs will give me one without having to talk to them and hear their life story first, but apparently some people think that a quest indicator is the most horrible thing in the world and that players should be forced to talk to each and every NPC to find them. That's just one example of why we can't have both. The list goes on: minimaps, regular maps, tutorials, etc. There's plenty of stuff a person like me considers to be essential that someone who likes immersive sandbox games considers to be anathema.
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    Last edited by Calyanare; 03-17-2014 at 09:11 AM.