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  1. #11
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Noxifer View Post
    If you want to be sure to have Shield Bash available to be able to stun on demand, you will need to use mainly auto-attacks, which probably won't be enough to keep the boss's attention on you.
    1. At endgame, most bosses are immune to stun anyway so it doesn't matter if it's boss you're concern about. 2. You don't have Rage of Halone/Shield Oath yet so it's understandable why you think that is a problem. Once you get both, your enmity sky-rocket and you can even switch to sword oath for a while. 3. Bosses have intervals of when they will use stunnable skills. Just watch out for those intervals. This adds a bit of depth into a job that is almost just 1 2 3 combo. You're asking for too much here.

  2. #12
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lemon8or View Post
    2. You don't have Rage of Halone/Shield Oath yet so it's understandable why you think that is a problem. Once you get both, your enmity sky-rocket and you can even switch to sword oath for a while.
    He's not even a PLD yet so he has no idea what he's talking about especially since he's oblivious of the value in being able to chainstun a target even at low level (when you don't even need to interrupt). Shield Bash is on the GCD because it doesn't have a CD; if it's taken off of the GCD expect its damage to plummet (it only has the comparatively high potency it currently has because it's on the GCD) and for it to get a CD (and the duration reduced as well).
    (0)

  3. #13
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Brannigan View Post
    Also I prefer Shield Bash as-is. The benefit of being able to do it so often outweighs the penalty of having it on the GCD in my opinion.
    I feel the same way, I like having the ability to use it when it need too. It's also the most potent stun available to any job so if it was ever taken off the GCD they'd probably force a trade-off by adding a long cooldown or cutting down the Stun duration, either way it would require people to change their Stun tactics greatly.

    Now if they want to change something to a shield ability, they should take Shield Swipe off the GCD. I don't care if they put it on a long cooldown or change the effects, because it almost never get's used because it's on the GCD and most relevant mobs are immune to Pacification anyways.
    (1)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  4. #14
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SwordCoheir View Post
    Now if they want to change something to a shield ability, they should take Shield Swipe off the GCD. I don't care if they put it on a long cooldown or change the effects, because it almost never get's used because it's on the GCD and most relevant mobs are immune to Pacification anyways.
    I'd rather they turned Shield Swipe into an AoE damage ability since PLDs and WARs are exceptionally well balanced with the exception of AoE functionality: WAR completely blows PLD out of the water with both damage and enmity. A PLD doesn't stand a chance of getting aggro from a WAR that cares remotely about getting AoE aggro and doesn't even get appreciable damage. Turning Shield Swipe into an AoE would beef up their functionality nicely. I'm not even sure it would need anything except for having the damage reduced since Pacification isn't really a particularly potent debuff.
    (0)

  5. #15
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Brannigan View Post
    Look at your party list (not the encounter list) when you have a monster targeted and are fighting it. The bars show enmity relative to #1.

    Also I prefer Shield Bash as-is. The benefit of being able to do it so often outweighs the penalty of having it on the GCD in my opinion. Tank enmity is so far beyond everyone else that you can kind of just stop attacking if you need to after a certain point.
    This is the key, I think.

    Once you have a lead on enmity there's little point in continuing to combo away with RoH. All you need to do is maintain the lead, not keep building on it. There's easily room for just standing by and waiting with AA only. Stunning those attacks (that can be stunned) will do better for your group than gaining more enmity and dealing small amounts of damage (in comparison to your DPS, especially). I try to use this "down time" to throw out a few stoneskins on DPS or the OT, and/or just stay idle to regenerate some more TP.
    (0)

  6. #16
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    To the OP, there can be only 2 options for Shield Bach:
    1) keep Shield bash as-is and keep it's identity and utility
    2) change it to an OGC skills, put a 20 sec CD and reduce the potency to 50 and it become WAR's Brutal Swing. If it was any different than that, it would be completely unfair to WAR

    PLD is the only class that can stun for a extensive period of time (all other class have it OGC but with a 20s minimum CD). I don't know why we'd want to remove that ability that PLD only has.
    Also, every fight is a team effort and if the PLD can't afford to interrupt its enmity rotation without loosing aggro, the issue is definitely somewhere else... Only a PLD OT can come close to stealing aggro, no other class should pose a threat.
    Heck, War is able to maintain aggro lead by only using 1 enmity combo for every 3 combos (to maintain SP and SE debuffs).
    (0)

  7. #17
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I'm pretty sure they intended the skill to be part of the GCD as a tradeoff for having no cooldown.
    (0)

  8. #18
    Player
    kayuwoody's Avatar
    Join Date
    Sep 2013
    Posts
    88
    Character
    Kayu Boo
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    We have the most powerful on demand stun in the game. Yes it's on demand. It's consistent with the rest of the game design. None of our skills are truly instant. Everyone's experienced a missed benediction or seen hg animation go off before dying anyway. Same thing here. You aren't expected to use twitch skills to stun within .5 secs of seeing the boss skill, you're supposed to be anticipating that boss skill and interrupting it when it happens.
    (1)
    Last edited by kayuwoody; 03-14-2014 at 06:27 PM.

  9. #19
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by kayuwoody View Post
    You aren't expected to use twitch skills to stun within .5 secs of seeing the boss skill, you're supposed to be anticipating that boss skill and interrupting it when it happens.
    So basically you believe it is good game design for players to have to wipe numerous times on an encounter until the boss rotations have been figured out, OR need to watch a video or read a strategy guide in order to clear?

    I mean, really . You need to re-examine your statement.
    (0)

  10. #20
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Quote Originally Posted by therpgfanatic View Post
    So basically you believe it is good game design for players to have to wipe numerous times on an encounter until the boss rotations have been figured out, OR need to watch a video or read a strategy guide in order to clear?

    I mean, really . You need to re-examine your statement.
    Well then, let's let the stun rotation to other jobs and remove shield bash from PLD
    (0)

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