I would like to see shield bash taken off of the global cooldown in PvE content. It isn't very fun having it attached to the same cooldown as our basic attack combo. If there was a better in-game threat meter which would show my threat value relative to every other party member (similar to KTM), then I could understand asking the player to decide between attacking or waiting for an upcoming attack.

They could remove the ability from PvP or simply attach a GCD on it in PvP scenarios. This is a poor reason to not remove the GCD from Shield Bash in PvE. Also, if they are worried that this might then be "spammed" in combat, then they could just attach a higher energy cost to the ability.

Some will argue that it isn't too difficult to time each ability and just be ready for it. While this is a valid point, it just makes things needlessly stressful in group scenarios. Players are already quick to nit-pick at any mistakes you might make. It does not make things "less skillful", it just puts the power in the players hands without making said player work around a clunky system that is counter-intuitive to their role.

I tried to send this feedback directly to the company. However, the official website said to post on the forums and they review all feedback posted there. The actual "feedback" section of the forum seems to be website specific, so I just decided to post my feedback here.

If you don't agree with me on this change then I respectfully ask you to be kind with your responses.