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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kurokikaze View Post
    As yourself this, why would I suggest this if I don't feel that it would better the game experience for players? Also this make future balancing for the devs much easier.
    I'm sure you think so. I, and many others (probably most others actually, considering that the armoury system is the most praised system of the game, across the board) disagree.
    And honestly I feel that if you think that Se will do away with a major portion of it, you're putting the cart in front of the horse.

    If I leveled CON and THM to 50: I would pick the best skills from each of those and combine them. I'm killing one or both jobs in the process by taking something that is unique to one and using it on the other. This goes back to class uniqueness and is exactly why the devs and the majority of players feel its an issue.
    That's easily fixed. At the moment class affinity between similar classes like THM and CON is very high. I would say excessively high. To the point that cross classed abilities have the same potency as the ones from the equipped class.

    Lower the class affinity across the board (making sure that abilities don't become useless) and people will use cross classing abilities as they should, as support for their main class abilities.

    The fact that the system has balance issues doesn't mean that it needs to be completely scrapped, or mutilated to the point that it's not recognizable. It can simply be rebalanced.
    (0)
    Last edited by Abriael; 03-10-2011 at 11:58 PM.

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