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  1. #11
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    IMHO, the problem is that they still focus on many many aspect of the game with a single big patch, and this is a good thing.. but i'd like to see more focus on end game content.

    For example, instead of 3 casual dungeon, i'd prefer 1 single new dungeon and more bosses for endgame.. what about, 7-8 boss for coil instead of 4?

    Another thing is that we still miss an "hardcore" 24 men content designed for guild.. and this is the biggest issue atm...

    In TS we have about 7-8 coil channel.. and i know just my pt and a few of other guys because we can't play together cuz the main content is only for 8.

    What about an hardmode CT ?
    (7)

  2. #12
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Jynx View Post
    Personally feels like "More of the same" to me.

    I'm not looking forward to grinding beastment every single day for a few weeks just to buy a mount. So chances are I wont be participating in them, new dungeons are another set of instances. I'm excited for the gardening and a few other things but overall there isn't much for me in the update.
    You say that now, but if there's a mount you really want it, be like: Carrot + Stick= Chase XD.
    (1)

  3. #13
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    I like the change in dungeon pace with the Halatali HM. At least, I like the way they're trying to present the dungeon to us as something different vs a beefed up version of the old one.
    The fact they're keeping with relic progression has me excited that there will be different methods of gaining a weapon. Those that worked for a while to get the ones they have, can continue to upgrade it. By comparison, those who do BC and EX, they too will have options and a variety. I think both approaches (if continued) are tolerable for all.

    I like the idea that the very first relic I got won't lose its worth, and that time spent since launch wasn't wasted.
    (4)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  4. #14
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Naunet View Post
    I'm seriously disappointed in the vanity system.
    Gotta have dat transmog system!
    (2)

  5. #15
    Player
    Swagcity's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Swag Zilla
    World
    Malboro
    Main Class
    Marauder Lv 32
    As others have mentioned, it appears to be more of the same. I do not expect much from these patches; honestly, I am waiting for the expansion to drop, that may be a telling component pertaining the direction/future of this game. However, I am somewhat interested in the new master recipe books. I will probably re-sub to check these out.
    (3)

  6. #16
    Player
    HardcoreHolly's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    64
    Character
    Kosaki Onodera
    World
    Diabolos
    Main Class
    Lancer Lv 50
    Honestly I just want new hairs. Not just 1-2 hairs, I mean like a bunch of new/nice hairs.

    Long story short I had to remake on a brand new service account the day after the Lightning event ended and thus couldn't get the hair on my new account... the feels.
    (3)

  7. #17
    Player
    Siren's Avatar
    Join Date
    Aug 2012
    Posts
    87
    Character
    Reika Nikaidoh
    World
    Excalibur
    Main Class
    Conjurer Lv 74
    I am looking forward to the new coil lvls and Leviathan and all the other updates that 2.2 is bringing except a couple things.

    I love the idea of vanity/appearance gear BUT! I do not like the way they are handling it they are making it to complex and to limited just like retainers/inn room armoire and repairing gear. Why can't we have 1 repair all button that repairs everything your carrying or a armoire that has 500 slots and you can just drag and drop and put anything you want inside or this whole prism system why not just a 2nd appearance inventory screen where you can drag and drop whatever you want to equip.

    I do not like how restricted the vanity system will be is, you have to use the same number of slots in vanity as you are wearing in armor so you cannot wear that 2 piece Odin armor or 3 piece tank DL set with your 5 pieces AF armor for example and would be nice to be able to wear trade skill armor sets if you have the trade skill class and can already use it, I am not sure about other people but I like the looks of some of those trade skill outfits.

    Yoshi and staff, while I know its probably to late to make changes now with patch coming out in 2 weeks, it would be nice to see the above things changed over time as they have all been asked for by many people.
    (4)

  8. #18
    Player
    Vladislav's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    537
    Character
    Vladislav Bahamut
    World
    Balmung
    Main Class
    Gladiator Lv 60
    From Producer Letter : Other features coming in patch 2.2 include master recipe books for crafters, gardening for free company estates, new hair styles, retainer ventures, big fishing, a challenge log, new mounts, and more. Disciples of War and Magic may also want to dust off their relic weapons if they aren't still using them, as an opportunity to unlock their true powers will present itself.

    Idk if anyone noticed this , but i think there will be +2 that what i will def aim XD
    (1)

  9. #19
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I have really mixed feelings about the progression system of this game...

    I happen to be fortunate in that I know and play with a lot of dedicated people who can (and do) clear everything the game currently offers, so I am very excited to have new content to bang my head against. Yet, every day I hear from others how they are having the hardest time finding a group for their FIRST Extreme or T5 kill. =/ I empathize with them because, as casual-friendly as this game is supposed to be, it's very challenging for people who just don't have the time or the network of people to find a winning group. So... with a linear progression (such as Leviathan Extreme requiring people to clear other Extremes and Coil 6-9 requiring you to clear T5), it's very difficult for casual players to catch up to the CURRENT content... and I fear they will become discouraged by all this new stuff they can't touch yet, which will be bad for the game's overall health. The echo buff should help alleviate a lot of these situations, but I hope it won't become a new 2.1 where casual players hit a wall at some point and have major difficulty passing it. The 2.1 wall seemed to be Titan Extreme, where casual players had extreme difficulty finding a winning group unless they had a helpful LS/FC.
    (8)

  10. #20
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Honestly, I could care less about vanity, new hairstyles, mounts, etc. This is all cosmetic content that really adds nothing to the game other than a new way to pose in Mor Dhona while waiting for duty finder. The game needs depth and is way too streamlined to ultimately have any lasting power.

    Has it ever been clarified as to whether new classes/jobs and level cap raise will be in patches or expansions? I've seen Yoshi-p interviews that contradict each other in this matter, so what's the latest word?

    Also, not remotely excited for the new upgrades to relics if it will be another tomestone grinding quest to add a few more of the same stats. Give us *some* variety please, be it additional damage versus specific mob types, enhancements to particular skills, or even a means to unlocking a whole new weaponskill. Go ahead and say all this "crap" was already in XI, but the game needs more to it, period.
    (15)

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