You have no idea what your talking about... Im on PS3 and run CT just fine with 24 ppl O.o what we CANT do are Fates and Zones with 100+ PPL in them and have a 10sec loading for CS and "Monsters<--(Fates)"... thats it.
Last edited by Pachisu89; 03-15-2014 at 06:55 AM.
Name: Pachisu Toyama
Server: Sargatanas
FreeComp: MoonMystics~moonmystics.net
http://na.finalfantasyxiv.com/lodestone/character/1327563/

I have no problem with FATEs on PS3. Not unless both PS3s are on with both running FFXIV and at least one of the PS4s on running DCUO. Then I'll have a slight 1 second lag in a fate.
Didn't have any trouble on either of my two CT runs either.


I like the change in dungeon pace with the Halatali HM. At least, I like the way they're trying to present the dungeon to us as something different vs a beefed up version of the old one.
The fact they're keeping with relic progression has me excited that there will be different methods of gaining a weapon. Those that worked for a while to get the ones they have, can continue to upgrade it. By comparison, those who do BC and EX, they too will have options and a variety. I think both approaches (if continued) are tolerable for all.
I like the idea that the very first relic I got won't lose its worth, and that time spent since launch wasn't wasted.
As others have mentioned, it appears to be more of the same. I do not expect much from these patches; honestly, I am waiting for the expansion to drop, that may be a telling component pertaining the direction/future of this game. However, I am somewhat interested in the new master recipe books. I will probably re-sub to check these out.
I am looking forward to the new coil lvls and Leviathan and all the other updates that 2.2 is bringing except a couple things.
I love the idea of vanity/appearance gear BUT! I do not like the way they are handling it they are making it to complex and to limited just like retainers/inn room armoire and repairing gear. Why can't we have 1 repair all button that repairs everything your carrying or a armoire that has 500 slots and you can just drag and drop and put anything you want inside or this whole prism system why not just a 2nd appearance inventory screen where you can drag and drop whatever you want to equip.
I do not like how restricted the vanity system will be is, you have to use the same number of slots in vanity as you are wearing in armor so you cannot wear that 2 piece Odin armor or 3 piece tank DL set with your 5 pieces AF armor for example and would be nice to be able to wear trade skill armor sets if you have the trade skill class and can already use it, I am not sure about other people but I like the looks of some of those trade skill outfits.
Yoshi and staff, while I know its probably to late to make changes now with patch coming out in 2 weeks, it would be nice to see the above things changed over time as they have all been asked for by many people.

From Producer Letter : Other features coming in patch 2.2 include master recipe books for crafters, gardening for free company estates, new hair styles, retainer ventures, big fishing, a challenge log, new mounts, and more. Disciples of War and Magic may also want to dust off their relic weapons if they aren't still using them, as an opportunity to unlock their true powers will present itself.
Idk if anyone noticed this , but i think there will be +2that what i will def aim XD


I have really mixed feelings about the progression system of this game...
I happen to be fortunate in that I know and play with a lot of dedicated people who can (and do) clear everything the game currently offers, so I am very excited to have new content to bang my head against. Yet, every day I hear from others how they are having the hardest time finding a group for their FIRST Extreme or T5 kill. =/ I empathize with them because, as casual-friendly as this game is supposed to be, it's very challenging for people who just don't have the time or the network of people to find a winning group. So... with a linear progression (such as Leviathan Extreme requiring people to clear other Extremes and Coil 6-9 requiring you to clear T5), it's very difficult for casual players to catch up to the CURRENT content... and I fear they will become discouraged by all this new stuff they can't touch yet, which will be bad for the game's overall health. The echo buff should help alleviate a lot of these situations, but I hope it won't become a new 2.1 where casual players hit a wall at some point and have major difficulty passing it. The 2.1 wall seemed to be Titan Extreme, where casual players had extreme difficulty finding a winning group unless they had a helpful LS/FC.
Yeah I think for myself I've done Garuda Extreme at least 100 times and haven't finished it once. I have no experience with Ifrit EM or Titan EM, but Garuda EM is easy for me by this point. Despite that, I've only met one or two competent parties out of all those tries that could have beaten it, but each time someone has to leave or take off, I repeatedly don't get anything done. I'm just now hearing that Leviathan EM requires you to beat the others first so that's really nice to hear /sarcasm.I have really mixed feelings about the progression system of this game...
I happen to be fortunate in that I know and play with a lot of dedicated people who can (and do) clear everything the game currently offers, so I am very excited to have new content to bang my head against. Yet, every day I hear from others how they are having the hardest time finding a group for their FIRST Extreme or T5 kill. =/ I empathize with them because, as casual-friendly as this game is supposed to be, it's very challenging for people who just don't have the time or the network of people to find a winning group. So... with a linear progression (such as Leviathan Extreme requiring people to clear other Extremes and Coil 6-9 requiring you to clear T5), it's very difficult for casual players to catch up to the CURRENT content... and I fear they will become discouraged by all this new stuff they can't touch yet, which will be bad for the game's overall health. The echo buff should help alleviate a lot of these situations, but I hope it won't become a new 2.1 where casual players hit a wall at some point and have major difficulty passing it. The 2.1 wall seemed to be Titan Extreme, where casual players had extreme difficulty finding a winning group unless they had a helpful LS/FC.


I haven't seen anything certain about Levi EM requiring current EM's beaten to take on...Yeah I think for myself I've done Garuda Extreme at least 100 times and haven't finished it once. I have no experience with Ifrit EM or Titan EM, but Garuda EM is easy for me by this point. Despite that, I've only met one or two competent parties out of all those tries that could have beaten it, but each time someone has to leave or take off, I repeatedly don't get anything done. I'm just now hearing that Leviathan EM requires you to beat the others first so that's really nice to hear /sarcasm.
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that what i will def aim XD


