IMHO, the problem is that they still focus on many many aspect of the game with a single big patch, and this is a good thing.. but i'd like to see more focus on end game content.

For example, instead of 3 casual dungeon, i'd prefer 1 single new dungeon and more bosses for endgame.. what about, 7-8 boss for coil instead of 4?

Another thing is that we still miss an "hardcore" 24 men content designed for guild.. and this is the biggest issue atm...

In TS we have about 7-8 coil channel.. and i know just my pt and a few of other guys because we can't play together cuz the main content is only for 8.

What about an hardmode CT ?