T5 and T4 are far too variable in terms of methodology and RNG for most DPS results to have any meaning beyond "you didn't suck".
T1 Cad parses are skewed moderately in favor of Summoners and Bards due to multi-dotting for half the fight. It's not unusual for top-end SMNs to exceed 380, probably hit 400. MNKs should ready 380 or higher. On my DRG my friend says I parse up to 370 on Cad with most runs at 360-365. Personally, I just want some of longnu's crit% luck. A 44% crit rate on my autos would go a long way towards an epic parse. With multi-dots, Bards can actually hit some pretty high numbers. IIRC they've parsed up to 360 or so.
T2 depends a bit on methodology, and also whether you're parsing the full gauntlet or just the ADSboss. That on top of other variables tends to make people ignore the fight for parses ... unless they're doing the enrage strat. If they're doing that, then their group competency is probably not at the level where their individual skill would put out meaningful numbers.
The main issue with T4 is the extreme skew towards SMNs and BRDs for the clockwork multi-target non-AOE phases, versus the heavy skew towards BLMs and DRGs for the AOE phases. The AOE phases themselves are problematic because a second player's AOE DPS will eat away from the first player's. As a general example, the highest SMN parse I've heard about for T4 was in a group where they (and another SMN) were the only AOE/multitarget DPS.
In a group with a BLM, the SMN would never have hit those #s because the BLM would have wasted the AOE phases too quickly for DOTs + multi-Bane + Shadowflare to really deal that much damage. When you throw down a BLM + DRG + WHM Holy, then all of a sudden you have so much AOE DPS that neither DPS player will really rack up huge #s in the final parse.
T5 simply has a ton of variables. Everything from conflag/dreadstun RNG where Monks get decked 10-15 DPS on the parse for every unfavorable event, to "who gets to pew pew the first two snakes". Normally a BLM is assigned that duty. Bards can also get extra DPS from it, even if that DPS is 80% fluff / stat-padding. Summoners are the most efficient Hygeia crushers, so they tend to gain a ton of damage pad on that phase, if the group leaves it to them to drop the HP (which they should). As a minor sidenote, BLMs are actually inefficient at dropping the first 2 small snakes.

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