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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    As a guild leader I agree with most the issues coming up.

    The content as it is designed is just a nightmare for anyone trying to run a guild.

    Members log on less and less the futher it gets into a patch, Fri/Sat/Sun are the lowest attendance days of a week. AND THIS IS NOT OK... it is a failure to allow this to happen. IT was an issue in WoW as well... for many it is was one of the big issues. This is a MMO you should NEVER run out of content to do. IF you do it is 100% the devs fault for not doing what we paid them to do. This is a sub game it is fair to demand a never ending game. Not one that ends after 4hrs every monday.

    Every week I am forced to figure out how to make groups run with varied play schedules. What to do with left overs (people who are forced to pug). And how to plan things that are not coil due to the varied play schedule. And how to get people in the guild to play together as much as possible, which coil 100% prevents.

    So more or less I am forced to decide what members of my guild I screw over each week and how I have to organize 3-5 groups of exactly 8 people into the exact time frame... it is hellish and about as far away from fun as you can possibly get.... Thanks for that SE, I get more gray hair over running my guild in this game then I do during busy season working as an accountant.



    The content in this game currently fails as a mmo. I agree this is more of a co-op rpg then it is a mmo. Especially at endgame.
    (12)
    Last edited by Xatsh; 03-12-2014 at 02:49 PM.

  2. #2
    Player
    illuminapanic's Avatar
    Join Date
    Oct 2013
    Posts
    49
    Character
    Illumina Panic
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Xatsh View Post
    IF you do it is 100% the devs fault for not doing what we paid them to do.
    You don't pay them to make content. You pay them to play THEIR game. They can, at any given time, decide if they want to add new content or just shut down the game and guess what, you have 0 say in the decisions. The only thing you can do is influence what they do. Obviously they don't want their game to crash and burn without at least making some profit so what do you do? You listen to the customers who offer suggestions/feedback on what should be implemented and then they decide if it's worth their time to implement it.
    (3)

  3. #3
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Xatsh View Post
    As a guild leader I agree with most the issues coming up.

    The content as it is designed is just a nightmare for anyone trying to run a guild.

    Members log on less and less the futher it gets into a patch, Fri/Sat/Sun are the lowest attendance days of a week. AND THIS IS NOT OK... it is a failure to allow this to happen..
    Completely agree - as a guild leader of 3 years now. The current set up is highly antisocial unless you are part of a static. Thing is, once a static forms, it runs coil and all end-game together, freezing others out. It locks groups of players away from the rest of the FC. It's a horrible, horrible mechanism. Everything else is PUGable, or solo. There is very little in this game to bring people together for the sake of being together.
    (2)
    Last edited by Kosmos992k; 04-09-2014 at 03:54 PM.