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  1. #51
    Player
    Doo's Avatar
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    Oct 2013
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    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    There's just something about Vana Diel that makes it feel alive. Even though FFXIV is pretty just, everything feels fake. Like a fish in a pretty aquarium.



    and La Tiene



    Was it the sense of danger? The size of the zone? Was it the unique mobs that don't just have frontal/circle aoe attacks and stops chasing you after a couple of seconds?
    (2)
    Last edited by Doo; 03-12-2014 at 01:22 AM.

  2. #52
    Player
    Tupsi's Avatar
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    Feb 2012
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    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by AmyNeudaiz View Post
    Except that's not my logic.
    It is your logic because you assume someone wanting the style back = wanting XI-2. Hence, we already in XI-2 since if you read every story and lore bits, you'll see many connections to actual XI lore


    Every dungeon has a backstory
    All it does is explain why they got rid of Cassopeia Hollows, Shopshae and opened up Mistbeard Cove, which, btw, is the actual 'Satasha' that was locked off. You just naturally assume I skip text. Then again, I'm just not going to ignore the obvious left out in between the supposed 5 years that we suddenly have all these different "important people" that's never explored because the dungeons themselves are obviously designed as a leveling tool that's forced into the main story.

    There's still exploration to be had
    Alright, tell me what alternate paths in every dungeon you've found by exploring.
    (3)

  3. #53
    Player
    Morticous's Avatar
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    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    still nobody has explained how RMTing inside of a room will be vastly different then outside in the openworld we have today...

    Also.. you never did any exploring down that other so different path in WP??? Me neither.. because it doesn't exist... Dungeons in this game could successfully be explored by blind people because there is only 1 way in.. 1 way out... and no way to get lost.
    (0)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  4. #54
    Player
    FritoBandito's Avatar
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    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by Doo View Post
    Even though FFXIV is pretty just, everything feels fake.
    Yeah I'm with you on this. For me, it has a lot to do with the maps being much smaller and less wide open, and also all the invisible walls that limit exploration. I mean, I guess there's always Skyrim for that...but it'd be nice if FFXIV offered lots of world exploration.
    (1)

  5. #55
    Player
    AmyNeudaiz's Avatar
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    Dec 2011
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    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Tupsi View Post
    snip
    You're trying to be clever with your responses but you're just making yourself look willfully ignorant. People wanting to change XIV to be like XI is just like asking for XI-2 but killing XIV in the process. Also, FFXIV has lore from every FF game, something most FF games have in common. This doesn't mean they take place in the same world. A complete imbecile would be able to garner that much.

    There's more to Sastasha than why it is in existence. To feint ignorance to make a point is disingenuous.

    Just because there are no "alternate path's" doesn't mean there's no exploration. There are several optional places to go. Sure, the dungeons aren't massive, but I will still never get over the feeling I got when I entered each turn of The Binding Coil for the first time (I still do). I explored every inch of that place from 1 to 5 to the dismay of my party and if you say that wasn't exploration just because there weren't "alternate paths" you and I are at an impasse.

    Quote Originally Posted by odintius View Post
    My god your reading comprehension needs some work after reading all your posts on this thread.... Just take out ffxi in every sentence and you'll understand what the op is asking for just because someone compares something to another game they have experienced doesn't mean they just want it to be completely copy and paste from that game!
    Your reading comprehension needs some work after reading your post. Take out FFXI in every sentence and you'll understand what I'm talking about.
    (1)
    Last edited by AmyNeudaiz; 03-12-2014 at 02:11 AM.

  6. #56
    Player
    odintius's Avatar
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    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Quote Originally Posted by AmyNeudaiz View Post
    So that begs the question, why don't you just go back and play that instead?
    My god your reading comprehension needs some work after reading all your posts on this thread.... Just take out ffxi in every sentence and you'll understand what the op is asking for just because someone compares something to another game they have experienced doesn't mean they just want it to be completely copy and paste from that game!


    Quote Originally Posted by AmyNeudaiz View Post
    Your reading comprehension needs some work after reading your post. Take out FFXI in every sentence and you'll understand what I'm talking about.
    Thanks for proving my point.
    (1)
    Last edited by odintius; 03-12-2014 at 02:36 AM.

  7. #57
    Player
    Doo's Avatar
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    Oct 2013
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    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    Just because there are no "alternate path's" doesn't mean there's no exploration.
    Sort of like FF13?
    (1)

  8. #58
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Someone trying to defending FFXIV dungeons as something you can explore? /faceplam.

    FFXIV does not fit with "explore"....

    1) Username/Password.
    2) Start screen
    3) Character selection
    4) Loading screen
    5) City
    6) Loading screen
    7) Linear dungeon
    8) Loading screen
    9) City
    10) Loading screen
    11) Another DF
    12) Loading screen
    13) City
    14) Exit game.

    Welcome to Instanced Co-OP player RPG!
    (5)
    Goodbye, Final Fantasy...

  9. #59
    Player
    Wulfyn's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    334
    Character
    Kuda Dela'mango
    World
    Behemoth
    Main Class
    Lancer Lv 60
    My favorite was Zitah.
    (1)

  10. #60
    Player
    Sotek's Avatar
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    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Synapse View Post
    Someone trying to defending FFXIV dungeons as something you can explore? /faceplam.
    Oh, you knew every aspect of every zone and dungeon the first time you did them? No. Exploration was present at the start of the game. In 2.2, you'll be exploring Amdapori Township and it will be a new experience. Once you've explored it though, that is gone.

    The exact same was true for something like XI. Once I'd done Sky bosses, Sea bosses, Limbus, Dynamis, etc. etc., they stopped being something I explored because I'd already explored them, just like with XIV they simply became things I did. I guess the only reason people never complained about this in XI was because there were completely and utterly pointless side passages you would never use once you knew where you were going.
    (2)

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