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  1. #31
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Ilvl has become a hindrance and there is no way to cure it.
    (2)

  2. #32
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Gilraen View Post
    I'm really ashamed at players these days. I got my first Titan win in Toxotes gear and an Ifrit bow and no, not as a corpse. My first Garuda win was in near all Company gear. In this current environment, though, I'd be kicked out of the party as soon as I spawned in the instance for being 'undergeared'. So [...]
    the funny thing is:

    the higher the ilevel the easier it gets.

    these so called "professional gamers" do fear slightly higher difficulty.


    you can beat titan very easily by being ilevel 70. but nowdays they search for ilevel 80/85 people who are almost at ilevel cap.
    its quiet ridiculous and embarrassing.

    i dont have a problem with that to have a ilevel 65 (or whatever the restriction is) guy in a titan party... if he knows what to do.. and hey.. my blm is at least ilevel 85 to compensate this.


    but i slowly get the idea that those players really think that ilevel 70 players hardly can beat titan... which is definatley not the case.
    (3)
    Last edited by Tonkra; 03-07-2014 at 11:08 PM.

  3. #33
    Player
    Kimura410's Avatar
    Join Date
    Oct 2013
    Posts
    287
    Character
    Kimura Blaze
    World
    Exodus
    Main Class
    Blacksmith Lv 50
    I totally agree that ilvl does not equal skill, no ifs ands or buts. The thing with party finder though, it allow you to ween out the bad players more quickly. Chances are a highly skilled person will have full 90 or at least 82 and above. So you get all these people together for a primal, someone isn't cutting it, then its a smaller pool to recruit from when you must replace someone. If you leave it at minimum you will get the newer, less experienced players and it will be a much bigger pool of people to test and potentially replace. I wish that people were honest, and that as a recruiter we could say experienced only and get that, but too many people want to get carried. Which I don't get, I would never want to go into a fight and hold people back. Thats why whenever theres a new fight I go into duty finder and practice first, then maybe do a PF for "learning groups". But I usually learn with my static so I don't often do it that way, but if I didnt have one, I most definitely would.
    (1)

  4. #34
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by PlanckZero View Post
    Has there been any confirmation that these dungeons even drop the new tome?

    These dungeons are likely on the same level as the current hard mode dungeons and PS, hell they're likely even easier since so many people whined about PS that they're nerfing it down.

    Unless it's been said somewhere otherwise the assumption should be these dungeons will continue dropping the standard tomes and the new equipment will be farmed elsewhere.
    Probably should know what you're talking about before commenting. They are not nerfing and they even stated they wouldn't, they are just adjusting the drops to equal the difficulty.
    (2)

  5. #35
    Player Kayo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Kayo Vedo
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by Tonkra View Post
    the funny thing is:

    the higher the ilevel the easier it gets.

    these so called "professional gamers" do fear slightly higher difficulty.
    Exactly, these pro snobs who think theyre better than others are constantly afraid of facing anything that might be an actual challenge. The irony is these fools are usually the ones whining about how other players want to be carried, lol.

    SE designed and balanced the game, SE made the restrictions according to their design. They know more about what gear requirement should be necessary to pass content than some angry man-child with an virtual god complex.
    (4)
    Last edited by Kayo; 03-08-2014 at 12:54 AM.

  6. #36
    Player
    Woggers's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    377
    Character
    Aldoric Firepeak
    World
    Adamantoise
    Main Class
    Scholar Lv 60
    Quote Originally Posted by NeoAmon View Post
    Snip.
    Lol what??? That made me laugh. I've lost count of people running around with allagan weapons that are complete trash. Can't hold hate, don't understand their rotations, camp in AoEs. With the amount of carries going on I look for skill not items/weapons
    (1)

  7. #37
    Player
    Yurimi's Avatar
    Join Date
    Apr 2012
    Posts
    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    I agree with the fact that gear doesn't equal skill but let's look at it in a realistic way... Let's say of 100 players half know how to play their class ok and of that half about half know how to play it well that means 25 of 100 or 1 in 4 party members is going to perform ACCEPTABLY (not well) at minimum level. Now if you have spent to learn the class inside and out to the point minimum iLv. Would be enough chances are you have spent the time to gear it as well so of those 1/4 players the player who is less likely to be the one at minimum iLv. Is the one who would perform on it well enough to get a pass. The one who is on the class at minimum iLv is probably either new to the class and just trying to get used to it or new to the game and trying to get by at which point no the set MINIMUM iLv is not going to be enough.
    (2)

  8. #38
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Hasn't there been more then a few threads lately outlining undergeared people queueing for instances they have no business to queue for? This is really disappointing square. Its simple to have ilvl 70. With the myth cap going, ilvl 80 will be simple! ilvl 90 just a bit of farming! Don't you know ilvl 55s are gonna queue for this and mess it up for appropriate geared people? The white knights on the forum will defend these people ofc...
    (3)

  9. #39
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    Quote Originally Posted by Fayto View Post
    Probably should know what you're talking about before commenting. They are not nerfing and they even stated they wouldn't, they are just adjusting the drops to equal the difficulty.
    Alas, a PS nerf does seem to be coming. Read it a couple of weeks ago in a Dev posting. When I get home I'll try to find the link and add it to this post.
    (0)

  10. #40
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Nekodar View Post
    Remember that ilvl restrictions was actually something this community asked for...
    Yes, the outcry was pretty loud for it to be added, though I think the loudest cries were from the 'elites' not wanting to share their precious content with 'newbies'... even though we were all newbies once.
    (1)

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