Quote Originally Posted by TheVedis View Post
and level capping people wont change anything either

its the same concept the difference being 1 is already implemented and the other will require more programming to add in, time and work that could be put somewhere more needed

a difficulty slider would be the perfect thing for people who want more challenge(it makes the mobs their rank after all)
Uhhhh... I didn't say ANYTHING about capping/uncapping. I am just against difficulty sliders in general. Those things are horrid. If we are going to have any sort of scaling difficulty, it needs to be in the form of strategy, NOT the way that levequest difficulty is currently handled.