I'm not even sure why you have to get so riled up over a discussion.
you can talk about eHP but you're not taking into account the ability to perpetually have SP on, or, for hard-hitting content, the ability to have SP and IB on. PLD does not have this luxury of a perpetual damage mitigation.
SP has no CD, its just a combo chain, PLD's CD are well, CDs. PLD's CD cannot possibly ensure a consistent popping of Rampart and Sentinel, a PLD only has 2 effective DM CDs and they don't CD fast enough to enable you to use them for every incoming big hits.
I'm spewing this because I've played both for T5 and I've experienced with and without WAR's difference so don't keep going round with your "there is no difference" talk, groups would rather do T5 with 2 WARs than with 2 PLDs these days simply due to WARs being easier to keep alive for DS and DK stunning can be done with just 1 WAR + Slow or Stun from another DPS.
IB can be kept up perpetually for DS, any WARs that have done T5 knows this.
If you have 2 WAR for content, you can have SP + SE constantly applied, what I'm saying is that you could easily run content with 2 WAR and currently, there is little that PLDs bring to the table.
The cast animation for Hallowed Ground reduces its effectiveness as an "oh shit" button and often isn't a requirement to be used to defeat an encounter, I'm not saying that Holmgang doesn't have a cast animation, you simply assumed it as such because you mis-construes my comments for being "anti WAR" and asking for nerfs.
You're now comparing things that doesn't really matter, Bulwark and FF isn't significant enough to make any effective difference but I'd rather have DM + FF than DM + Bulwark simply because FF gives a chance to entirely mitigate an incoming damage.
Ultimately, I'm not even sure why you're delving into a PLD vs WAR argument when all I'm saying in my initial comment is to have PLDs have more crowd control skills, don't worry, I'm not saying WARs needs a nerf, so you can rest well knowing that.
Seems like mileage differs, for T2 Enrage, there is no reason not to solo-tank with a WAR when they output higher DPS, almost all the LS groups i Know of switches to WAR for T2 Enrage tanking.
Shield Bash, replaceable with Brutal Swing albeit with a CD but off-GCD. Spirits Within, I'm not sure why you're having the tank do the silencing but if thats your setup then yeah. Tempered Will can prevent a wipe on Titan if you mess up but if you don't, you wouldn't need to use it, the only other time you'd use Tempered Will is on T5's DB but even then, that is assuming DB targets you for its last DB and you couldn't dodge that. Cover, well, barely used and barely useful.

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