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  1. #101
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    They need to release more diversity for gameplay, right now playing a pld is boring, you only use one combo to keep enmity, everyone plays in the same way, we need our own play style. I know everyone is sick of people saying back in xi or back in 1.0 we had better choices, but its true, 1.0 gave a lot of customization, so you would see a pugilist tanking the dodores easily as evasion tank, gladiators using different skills not just the same rotation, marauder being an AoE tank, so you would play according to the situation...

    Right now the armory system isn't working, you have 2 subjob choices and a very straight forward choosing, using the logic, I would prefer several choices as we had in 1.23, im all up for the role restriction but it is too restricted, theres a few games that I've been playing and im overwhelmed on the quantity of choices they give and how different the class is played with this.

    Just saying we need more freedom

    BTW, I remember all those classes being a DPS, not just a tank, gladiators had lesser numbers but could hold damage better, marauder was a very good dps with all the AoE skills it had, pugilist was very good dps in one on one bosses and I didn't felt like a burden the tank role, actually was fun.
    (1)
    Last edited by elreed; 03-04-2014 at 04:12 AM.

  2. #102
    Player
    Ericyu's Avatar
    Join Date
    Aug 2013
    Posts
    101
    Character
    Ericyu Ill
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    If no one wants to tank with a PLD or WAR. What makes you think a 3rd tanking class will fix this? You need to fix the current problem now and make them fun to play before you start adding more tank classes and still yield the same results. Start at the core,add some flashy animations, make them look inticing to play, people like seeing big numbers so make it happen even if you have the rebalance all the dungeons. That's better than having over 75% of your playerbase sitting in rev toll starring at their party finder/duty window hoping a tank pop up for hours.
    (0)
    Last edited by Ericyu; 03-04-2014 at 04:15 AM.

  3. #103
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    add a 3rd tank class is nice but would not affect Tank population much. there will be a small increase in population but not enough to affect Tank population in a larger scale.

    It not about the gameplay of tank class/jobs but the task and the pressure they are given by other players.
    (0)

  4. #104
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Synthesis View Post
    Then the common party setup would be 2 healers and 6 tanks who do dps like all others dps classes. so lol.
    an easy way to balance this is to make a class that actually has to stance dance to survive and do damage.

    Make it so that in one stance they take little and do next to little damage. in this stance, their enmity dwindles quickly. They switch to attack stance where they get hit hard, and hit really hard, while enmity ticks higher...
    (0)

  5. #105
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Valendore View Post
    You must be one of those thick skinned people that are not bothered when people yell at you.
    With all the abuse Dragoons get, don't you think they'd be unpopular if that were the determining factor? If all you want is big numbers, well, did you notice that WAR bashes out 1k+ crits in unchained+berserk? And why is it that players are so quick to declare that all tanks are fundamentally tank players?

    There is no one factor that leads to a shortage of tanks.

    Quote Originally Posted by Ericyu View Post
    If no one wants to tank with a PLD or WAR. What makes you think a 3rd tanking class will fix this?
    If no one wants to play the DPS job MNK, what makes you think that they would want to play the DPS job BLM? They do they same thing, after all.

    Quote Originally Posted by Lord_Zlatan View Post
    Make it so that in one stance they take little and do next to little damage. in this stance, their enmity dwindles quickly. They switch to attack stance where they get hit hard, and hit really hard, while enmity ticks higher...
    Uh, so you can't tank at all, just hit a button to survive AND drop enmity. That makes you a great DPS and a useless tank.
    (2)

  6. #106
    Player
    Nyremis's Avatar
    Join Date
    Feb 2014
    Posts
    31
    Character
    Nyremis Verathe
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    I don't get why people say you need to fix something with the current tanks or make something flashy about them. Literally the reason why a lot of people choose to not play a tank is not the responsibility of a role, but how other players treat new tanks or tanks in general. I personally hate tanking with random people due to this reason, and not the responsibility and all the other aspects that the Tank role entails. I feel less likely to queue up in DF as a Tank after having just done a dungeon as one and dealt with Elitist or very disrespectful players targeting things toward me because I am a tank.

    Whether they did it due to proving they are better and I should do what they say even if I have done everything fine, or they want to point out every small mistake I might make instead of trying to give me helpful advice. Another thing is Tanks also get blamed when other people, aka DPS mainly, do something like pull mobs before the tank is set up and everyone wipes.
    (0)

  7. #107
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tupsi View Post
    Thaumaturge actually was a healer as well originally, along side nuker..think FFXI RDM/SCH.
    On a side note, I've had to heal on THM/BLM three different times when a healer either rage quit or DCd until we got a replacement. Once in Toto Rak, once in Brayflox, and once in Cutter. I actually found it quite doable in those dungeons. I took a certain degree of pride in being able to enfeeble, nuke and heal without anyone dying.
    (0)

  8. #108
    Player
    XanderOlivieri's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    273
    Character
    Xander Olivieri
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Naberrie View Post
    On a side note, I've had to heal on THM/BLM three different times when a healer either rage quit or DCd until we got a replacement. Once in Toto Rak, once in Brayflox, and once in Cutter. I actually found it quite doable in those dungeons. I took a certain degree of pride in being able to enfeeble, nuke and heal without anyone dying.
    Welcome to the everyday life of an Arcanist as we leveled up. A combo of Heal and DPS isn't impossible to do. Sometimes you have to prioritize one over the other.

    As for Tanks. I started leveling my Marauder. I will NOT be leveling him past level 15 since that's the general level to unlock other Jobs as a sub class requirement. I hate every moment I'm playing as the Marauder. I went in with a fairly open mind that it won't be that bad...I was horribly wrong. Class is so boring to play and level, I don't think it nor Gladiator will every get above 15 with me. If another Tank class is introduced with similar play style I very well may never play a Tank ever for group play. (No its not hard, just incredibly boring. I have 5 levels left and want to cry)
    (1)

  9. #109
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by XanderOlivieri View Post
    Welcome to the everyday life of an Arcanist as we leveled up. A combo of Heal and DPS isn't impossible to do. Sometimes you have to prioritize one over the other.
    Well, at least ACN gets a native heal. I was ghettoing it. But yes, I've had to do that on ACN as well, when you suddenly find yourself without a healer and have to make do for a time. BLM was certainly harder to keep up with healing, though.
    (0)

  10. #110
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by XanderOlivieri View Post
    As for Tanks. I started leveling my Marauder. I will NOT be leveling him past level 15 since that's the general level to unlock other Jobs as a sub class requirement. I hate every moment I'm playing as the Marauder.
    The melee classes are nigh-indistinguishable from one another at low levels. If you hate it, that's fine, but every melee class is going to be the same slog for you. More than anything, I feel that it speaks to the need for a tank job which is not like the two present ones.
    (0)

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