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  1. #51
    Player
    Ronyx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    394
    Character
    Karse Farrence
    World
    Sargatanas
    Main Class
    Paladin Lv 72
    Only and Best solution is Light Parties 5 people with 3 DPS. Full Parties 10 people with 6 DPS.
    (3)

  2. #52
    Player
    Swagcity's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Swag Zilla
    World
    Malboro
    Main Class
    Marauder Lv 32
    Personally, I loved tanking on ninja in XI (Different game, I know, but that's not the point), it was a fun job that I enjoyed. Tanking in 14 is just plain boring imo and it lacks creativity. I mean, when my school work in the background tab starts to look more appealing than the actual battle, something is terribly wrong. FFXI tanking system allowed more freedom and versatility. Bst could even tank in XI; It was creative and enjoyable, ditto for ninja. I am uncertain if ninja was designed to be a tanking class in XI, but rather, player creativity lead to nin tanks (Same with bst perhaps). SE placed too much emphasis on roles imo, no room for creativity which makes gameplay appear monotonous from my personal experience. I dislike war, but others may love it. However, my war and pld friends constantly tell me how boring tanking is in 14 compared to other MMOs, notably XI.
    (1)

  3. #53
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by kenji815 View Post
    i think they should add new class ninja as tank
    No, thank you.

    Ninja as a DPS where it belongs.
    Yes, Please!
    (9)

  4. #54
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    healer queue times definitely increase at 30, but that's probably from people wanting to be a scholar but unable to queue as a healer, rather than people changing their mind and going scholar over summoner.

    my queue times are nowhere near 40 minutes though
    (0)

  5. #55
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    I really think the only way a large majority of people would tank is to drop the -25% damage in tanking stances... Or just add some coveted job as a tank, like Samurai.
    (1)

  6. #56
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by jars View Post
    healer queue times definitely increase at 30, but that's probably from people wanting to be a scholar but unable to queue as a healer, rather than people changing their mind and going scholar over summoner.

    my queue times are nowhere near 40 minutes though
    How can you be a scholar and be unable to queue as a healer? I don't understand...
    (0)

  7. #57
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Nekodar View Post
    How can you be a scholar and be unable to queue as a healer? I don't understand...
    He means people who spec MND as Arcanist en route to becoming Scholar, but who are unable to queue into early dungeons as healer because they are still Arcanist.
    (0)

  8. #58
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Assirra View Post
    Sorry but that comparison is laughable since they are completely different games. We are talking about mmo's here, not single player with coop. They are completely different beasts...
    You're drawing distinctions that don't exist.

    All of these games are cooperative single player at the core. They are not completely different beasts. We are individuals; and we choose to cooperate - or not. Just like the old set-piece encounters from 17 years ago. The graphics are better, the connections are better, there are larger skillsets, but the basic idea set hasn't changed at all.

    If you like the idea of strict class roles; if you see them as "The One True Way"; if you find them appealing, comforting, "safe", over the idea of carefully-selected and nurtured customizable choice of skillsets, then you're far too rigid in your thinking for me.
    (0)

  9. #59
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Swagcity View Post
    Personally, I loved tanking on ninja in XI (Different game, I know, but that's not the point), it was a fun job that I enjoyed.
    I share some of the same experience in my 11 years playing XI. However:

    Quote Originally Posted by Samurai
    Originally it is thought that Square-Enix designed Samurai to be a tank who avoided damage primarily by use of parries. Parrying in Final Fantasy XI does negate all damage, but the skill is extremely hard to get to a high enough level to make this a viable option. Evidence of this theory is obvious in many of the samurai specific armors, which have abilities and statistics that would most benefit a tank. Samurai are now used almost exclusively as damage dealers in the game.
    Quote Originally Posted by Ninja
    Originally, Ninja was not meant to be a tanking job. However, the player base discovered a method that enables Ninjas to avoid most attacks directed at them by monsters. In time, ninja became one of the two tank classes in the game.
    There are 2 things I never want to see from XI again. Especially in XIV.
    - Jobs the Development Team designed for one specific role stripped of it completely by the community and the Team gave up on them.
    - On the fly gear set changes in combat.
    (6)

  10. #60
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    It's not so much as a lack of variety in tanking classes (and, to a lesser extent, healing classes) but people a lack of people willing to step into those roles. I, personally, would love to, but the attitudes of you people is atrocious. Especially in DF & PF.

    Lately most of the poor attitudes that I've been seeing have been coming from tanks with an over-developed sense of entitlement.
    (0)
    I LIKE the fence. I get 2 groups to laugh at then.

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