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  1. #6
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by AliceVirgin View Post
    Congrats you got my first like in this forums...
    What SE should do is when you block and use ability it shows the Reduction of DMG take call it Neg DMG and have it flash so if you block a huge hit it shows -X DMG that will stroke everyones EPeen
    The problem with this is that amount blocked doesn't directly correspond to beating the encounter.

    I've mentioned this in other threads. Tanks going from lv1-50 are boring and due to GCD on everything, feel pretty sluggish and slow. They do craptastic damage unless they have the top item lv in the game, and even then its a lot less than other jobs.

    Seriously. When the only way for a tank to get Gold in a FATE is to spam Flash (which deals no damage and doesn't directly contribute to the success of the FATE) you know there is a problem with the design.

    Not many people want to play a character whose only job is to position the enemy for other players, and his own damage plays little to no role in the encounter.
    (4)
    Last edited by therpgfanatic; 03-03-2014 at 04:58 AM.