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  1. #1
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    The faster DF wait times were incentive enough for me, coupled with extra bonuses on roulette for being the role in need. I am surprised it didn't persuade more people. Maybe they can increase the role in need bonus to be an additional 100% more than the regular bonus for double rewards.
    (5)

  2. #2
    Player
    mouseno4's Avatar
    Join Date
    Sep 2013
    Posts
    330
    Character
    Zophia Costa
    World
    Kujata
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by Rufalus View Post
    The faster DF wait times were incentive enough for me, coupled with extra bonuses on roulette for being the role in need. I am surprised it didn't persuade more people. Maybe they can increase the role in need bonus to be an additional 100% more than the regular bonus for double rewards.
    Yeah that may be good enough for you, but it clearly is not enough for most tanks of any level.
    (0)

  3. #3
    Player
    CHunterX's Avatar
    Join Date
    Jun 2013
    Posts
    96
    Character
    Rin Tezuka
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rufalus View Post
    The faster DF wait times were incentive enough for me, coupled with extra bonuses on roulette for being the role in need. I am surprised it didn't persuade more people. Maybe they can increase the role in need bonus to be an additional 100% more than the regular bonus for double rewards.
    If the role bonus gave more myth it would be more encouraging. The bonus money that barely pays for a teleport/repairs and the useless seals are pathetic.
    (2)

  4. #4
    Player
    Rednight's Avatar
    Join Date
    Oct 2013
    Posts
    72
    Character
    Red Night
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CHunterX View Post
    If the role bonus gave more myth it would be more encouraging. The bonus money that barely pays for a teleport/repairs and the useless seals are pathetic.
    I disagree on the bonus myth part...

    I usually cap myth at monday or tuesday... In my case, more myth as role bonus would have little to no effect (it would actually mean i cap them even faster and have to run less dungeons).

    But you said it in your 2nd sentence... Money!

    I mostly run a roulette every day for the 750 gil role bonus (plus the 1600 gil daily bonus). Now, if the role bonus was 5000 gil (or more...) i would run them all day every day...
    (1)