wait 5 months for 60 minutes of content... good job, SE... at this rate, you only need 5000 more months of work before you have a decent MMO
wait 5 months for 60 minutes of content... good job, SE... at this rate, you only need 5000 more months of work before you have a decent MMO
You're free to leave at any time, especially if you're considering it took them 5 months to make content that is timed, since it's the cool thing to ignore the majority of time spent is toward overhauling this mess of a foundation.
60 mins is pretty good amount of time especially if its a big dungeon and you basically have to be moving all the time to complete it, prevents people from doing poopie in the middle of runs and cigarette breaks...
Last edited by Joeking; 06-21-2011 at 09:17 AM.
This is probably the best reason for a time limit I've seen anyone give. I really hate it when they take their smoke breaks in the middle of whatever we're doing.
If the full 60 minutes is utilized, then fine. My biggest complaint is the fact you need a specific number of people to enter. I'm one of those people who likes to build die hard defensive characters and send them up against the most ridiculous mobs and challenges I can find. The key factor is that I like to do this by myself. It's not that I hate playing in groups, because I do prefer groups (when I have the time) over playing solo. I just like a good challenge where I don't have to rely on anyone else but myself every now and again.
I loved soloing instances with my paladin in WoW. I usually attempt them at the same level, maybe a level or two higher than the level you're supposed to attempt them. I really hope they at least remove this dumb requirement.
Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.
Just invite random people from your LS so you can get it in, like raids in WoW you need at least 2 people but they don't need to be there. They can just leave your party once your in.This is probably the best reason for a time limit I've seen anyone give. I really hate it when they take their smoke breaks in the middle of whatever we're doing.
If the full 60 minutes is utilized, then fine. My biggest complaint is the fact you need a specific number of people to enter. I'm one of those people who likes to build die hard defensive characters and send them up against the most ridiculous mobs and challenges I can find. The key factor is that I like to do this by myself. It's not that I hate playing in groups, because I do prefer groups (when I have the time) over playing solo. I just like a good challenge where I don't have to rely on anyone else but myself every now and again.
I loved soloing instances with my paladin in WoW. I usually attempt them at the same level, maybe a level or two higher than the level you're supposed to attempt them. I really hope they at least remove this dumb requirement.
Last edited by Joeking; 06-21-2011 at 09:47 AM.
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