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  1. #321
    Player
    Cyan's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    144
    Character
    Cyan Genesis
    World
    Masamune
    Main Class
    Marauder Lv 50
    Hmm. I dont know. I kind of like this. It is very nyzul isle-ish in a way I suppose. I only hope that they will include a variety of different things to do, rather than it being these instanced, limited time dungeons for ever from now on like I fear it might go. In short; Looks pretty cool, stepping into the right direction!

    Edit: Must get classes up 5 more levels.

  2. #322
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    First, this question has 2 parts. The first is why would a rank 50 MRD need rank 25 GLD gear?
    The player wants to rank up GLA and needs new gear. He can either enter the dungeon as a rank 25 GLA and play the dungeon as intended,

    OR

    enter the dungeon as a way higher rank class ( in this case, his main is MRD) and turning the game into easy mode.

    Forcing the player to do it as a rank 25 GLA gives the player a greater sense of accomplishment and satisfaction.


    You can see exactly how this played out after the introduction of the rank 30 NMs. No one fought them at rank 30, everyone just zerged them at rank 50, and within two weeks, everyone had the NM gear and no one cares about them anymore.

    Quote Originally Posted by DurtiMonkeyToe View Post
    The second part is, it depends on what kind of player you are talking about. In my case, if I just wanted some cool looking gear for the sake of just having it, I would run it as a 50. If I was looking for a challenge and I was bored of the rank 50 dungeon, I would run it as a 25.
    No one is going to intentionally run it as a lower class because the rewards are too good.

    Quote Originally Posted by DurtiMonkeyToe View Post
    what is the point in penalizing Player A that would have just as much fun running through a dungeon designed for a level 25 on his rank 50?
    Because the rewards for completing the dungeon are too good, and deliberate restrictions are needed to maintain game balance.
    (3)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  3. #323
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Rentahamster View Post
    The player wants to rank up GLA and needs new gear. He can either enter the dungeon as a rank 25 GLA and play the dungeon as intended,

    OR


    enter the dungeon as a way higher rank class ( in this case, his main is MRD) and turning the game into easy mode.

    Forcing the player to do it as a rank 25 GLA gives the player a greater sense of accomplishment and satisfaction.


    You can see exactly how this played out after the introduction of the rank 30 NMs. No one fought them at rank 30, everyone just zerged them at rank 50, and within two weeks, everyone had the NM gear and no one cares about them anymore.


    No one is going to intentionally run it as a lower class because the rewards are too good.


    Because the rewards for completing the dungeon are too good, and deliberate restrictions are needed to maintain game balance.
    These are YOUR opinions. You don't decide what I find fun and rewarding. Being FORCED to run a dungeon for gear I don't NEED to level a SUBJOB is neither fun nor rewarding for me.
    (0)

  4. #324
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    These are YOUR opinions. You don't decide what I find fun and rewarding. Being FORCED to run a dungeon for gear I don't NEED to level a SUBJOB is neither fun nor rewarding for me.
    You are not concerned whatsoever that the good rewards earned by blazing through a R25 dungeon as a R50 class is not proportional at all to the little effort required? Just because in your specific case you may not think you need the items or ever plan to use them does not diminish at all the fact that the item still has potential usefulness.

    level cap: put in lots of effort, get good rewards

    no level cap: put in minimal effort, get good rewards.

    The game needs to maintain balance.
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  5. #325
    Player

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    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Rentahamster View Post
    You are not concerned whatsoever that the good rewards earned by blazing through a R25 dungeon as a R50 class is not proportional at all to the little effort required? Just because in your specific case you may not think you need the items or ever plan to use them does not diminish at all the fact that the item still has potential usefulness.

    level cap: put in lots of effort, get good rewards

    no level cap: put in minimal effort, get good rewards.

    The game needs to maintain balance.
    yes, no level cap = good rewards
    that rank 30 gear is SO good for my rank 50 character

    that arguement doesnt hold guys, good gear only works if you are in that range! (yes i realize we can drag others through to get them that gear, and thats the benefit of having friends)

  6. #326
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Rentahamster View Post
    You are not concerned whatsoever that the good rewards earned by blazing through a R25 dungeon as a R50 class is not proportional at all to the little effort required? Just because in your specific case you may not think you need the items or ever plan to use them does not diminish at all the fact that the item still has potential usefulness.

    level cap: put in lots of effort, get good rewards

    no level cap: put in minimal effort, get good rewards.

    The game needs to maintain balance.
    Well, Since its Instanced Don't you think it's possible you can adjust the difficulty according to your Rank range?
    Because, when they use the Term "R25 or Higher", wouldn't you think there will be a choice on Rank Restrictions based on your Rank?
    (0)

  7. #327
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    I didn't get to read the entire thread, but my question is, what is the cooldown period or rate that we can do these dungeons? As much as we want? Once a day, week?
    (0)

  8. #328
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Raim View Post
    I didn't get to read the entire thread, but my question is, what is the cooldown period or rate that we can do these dungeons? As much as we want? Once a day, week?
    Would figure on the lines of 6hr 12hr or 24hr one of those would be fine
    (0)

  9. #329
    Player
    Cyan's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    144
    Character
    Cyan Genesis
    World
    Masamune
    Main Class
    Marauder Lv 50
    Hmm..I can't believe I am going to say this, but I think I would prefer the 24 hour wait. Would keep people from decimating it as fast, and these dungeons could remain a slight mystery for a little bit longer.

  10. #330
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    Quote Originally Posted by Starlord View Post
    Would figure on the lines of 6hr 12hr or 24hr one of those would be fine
    im going with 24 or 36 hours
    itl be either on the task board timer or the leve timer

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