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  1. #191
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    GreyJorildyn's Avatar
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    Ul'dah
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    Grey Jorildyn
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    Hyperion
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    Marauder Lv 50
    Funny how this idea is seen as "radical" yet most other MMOs already utilize auto-crafting of items (with 0 penalties for doing so, mind you).

    The crafting system was poorly thought out in this case. Not the leveling per se, but rather the implementation of crafters as a "main class". This idea should have been shot down the moment it was brought up, but everyone must have been drinking the same kool-aid that day or something.
    (3)
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  2. #192
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    Aye... An mini-game that cannot be boted is easy to make. Create human thought to differentiate. Every couple synths, ask a questions. Such as? I dunno. Which one of these are a square. Match these two symbols. What doesnt belong. Something along the lines that a pixel reader cannot do. Its not hard. but w/e.

    If people want to have an autoleverer, you shouldnt be playing an mmorpg. make the crafting system more challenging, make it so its not bottable (easy if they are willing to put the time in) and the solution is right there.

    No MMORPG should be casual friendly. auto-leveling in anyway rewards lazyness more-so then hitting a button many times.


    EDIT: Additional thoughts below.

    This is a video game. It is essentially a waste of human life. Other than that not one human on this planet has the right to say what is and what isn't a waste of anothers life. To do so is Prejudication. which is dumb.

    People continue to craft because that's what is there. People want crafts, people want to repair their own gear. No one, has a right to call out anyone on calling it being lazy. Lazy people are the botters. Not the ones that sit there and rank up and are progressive in the game while others just stand around town and refuse to. Yes its mindless. But its just that. Deal with the system. I guarantee there will not be an autoleveler placed in this game. It will never happen.
    (0)
    Last edited by Taru_TwoPointO; 06-21-2011 at 05:32 AM.

  3. #193
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    GreyJorildyn's Avatar
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    Grey Jorildyn
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    Hyperion
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    Quote Originally Posted by Taru_TwoPointO View Post
    No MMORPG should be casual friendly.
    Unfortunately that's the VAST majority of players in this genre. These companies like to make money so they will cater to the majority demographics over the game's life. It's just how it is.

    Unless every player suddenly goes mid/hardcore, things won't change.
    (2)
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  4. #194
    Player
    weeble's Avatar
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    Character
    Titan Arum
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    Balmung
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    Goldsmith Lv 50
    maybe they should make 1hardcore server as a choice of easy mode casual and a truely hardcore server. if they feed both machines an then we can see witch one is wanted and witch one will flurish. this can't be a hard thing to do instead of going nuts trying to make a game for both?
    (0)

  5. #195
    Player
    Tiraelina's Avatar
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    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by GreyJorildyn View Post
    Unfortunately that's the VAST majority of players in this genre. These companies like to make money so they will cater to the majority demographics over the game's life. It's just how it is.

    Unless every player suddenly goes mid/hardcore, things won't change.
    The thing is that group of players they are referring to as casual aren't even casual gamers, everyone is trying to make games for non-gamers thinking they can pull off another WoW.
    (1)

  6. #196
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    Quote Originally Posted by TheVedis View Post
    well if botting is the main issue

    lets make an auto leveler for combat too since thats heavily botted also
    If what bots do is what you consider battling (and I wouldn't be surprised if you do in particular) then your battling is as mindless as your crafting, and thus what are you even needed for?

    Your character would be better off without you, playing the game for you anyway.
    (1)

  7. #197
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    Quote Originally Posted by Taru_TwoPointO View Post
    Other than that not one human on this planet has the right to say what is and what isn't a waste of anothers life. To do so is Prejudication. which is dumb.
    Nope. When your proposed mindlessness impinges on our common entertainment, I and every other player who are insulted by how skillessness is promoted in this game definitely do have the right to say what is a waste of your life. Not so much for your own good because we don't really care. Really for the game's health and to protect the quality of our entertainment, which the vast majority has already judged as incompetent. And it is incompetent.

    At that point you simply do not get rewarded for such skillessness even if you want to. Or if you do, so does everyone else.

    It's the people who constantly gain advantage by burning humanity on inhuman drivel because that's the only way they can ever distinguish themselves in a group who shouldn't be playing MMOs. Or shouldn't have an advantage. Better people have taken the genre from those kinds of people, and the genre is better for it. This isn't 1998.

    It won't be easy. Not everyone will be able to afford to use the autoleveller, even if everyone can. Not a hard concept at all, and yet the people who spam that enter button almost never can grasp that or refuse to. They're good at mindlessly spamming cheap mats. They're not good at affording expensive ones because that actually takes more than the enter button and they don't actually want to work for anything. They just want that enter button to make everyone else quit and leave them the kings of a garbage system.

    And to that I say stop being lazy yourself, because you'll actually have to work harder with an autoleveller in place than right now.

    And that's the point.
    (1)
    Last edited by Peregrine; 06-21-2011 at 12:29 PM.

  8. #198
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    Quote Originally Posted by weeble View Post
    maybe they should make 1hardcore server as a choice of easy mode casual and a truely hardcore server. if they feed both machines an then we can see witch one is wanted and witch one will flurish. this can't be a hard thing to do instead of going nuts trying to make a game for both?
    Won't work. The hardcore don't play dependent on their inherent value. They only find entertainment in how they compare to people around them. Hardcore players who spam the enter button 10,000 times count on 95% of the population thinking that's the dumbest thing they've ever heard of to make something of themselves.

    They succeed by default. If you throw them all in a room together, they stop having fun because everyone's as mindless and insistant as they are and thus they're nobodies.

    But they were never somebodies. Their systems they like only allow them to fake that they were somebodies, because somebodies don't do what they petition should dictate what needs done to succeed. It's failures dictating what it should take to succeed. Think about what kind of system a 30 year old unemployed, skilless male would dominate as a "hardcore."

    A crappy one. This one. Reality doesn't change simply because this is a fantasy online game. It's time the genre ditched those players altogether, though I know they sure do pay good money to stick around.

    Doesn't have to be WoW, but this just has no point to many players of worth. And a lot of scrubs count on that default.

    Time to remove default as a way to win.
    (1)
    Last edited by Peregrine; 06-21-2011 at 12:39 PM.

  9. #199
    Player
    weeble's Avatar
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    Character
    Titan Arum
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    Balmung
    Main Class
    Goldsmith Lv 50
    the concept of hardcore and casual wether u want to add the concept of grinds and time to it witch doesn't usually seperate it, as u can see ffxiv is nothing but grind and the parts taht should be challenging like dungeons, missions and quests are absolutly easy and without challenge.

    i play 10+ hrs a day, but i can give two shits bout looking better then others, i do care though about spending days, months, years of time to get gear and then i'm in a party of people that can't take the time to even upgrade tehre gear with cheap buyable crap from the ah. i leveled brd for a merit machine like most, why would i want anything but the best in that set party every time after i completed that task? having tons of players of the same calibur don't remove the fact that everyone will be competitive, along with all basically wanting the same thing.

    i don't see your view at all the same, u are picturing dudes in there moms basement where as then on the opposite of this is mom and dad playing a few hours on there leasure, changing the game for all, and then probably selling there accounts for a family vacation. these aren't all the cases, people enjoy how they play and all you see in every thread in this mmo forum and all forums is arguments that basically seem fitting to be fixed, if they had multiple servers with different options for the different type of game player. a dev for a upcomminng mmo i think called a mmo a contant service, or constant changing service or whatever well why not service all. there enough players for certain to uphold at least one server and the work is basically the same.

    pvp games have rvr or pvp and non pvp servers, pve games can easily add this as an option and see how it works out. also maybe i worded it wrong to begin with, different servers with different game play styles would be very awsome thing for pve games to add.
    (0)
    Last edited by weeble; 06-21-2011 at 01:57 PM.

  10. #200
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    I've been rolling this around in my head for weeks now since this topic was created by Peregrine.

    I have spent a lot of time thinking about the boring nature of crafting, the mindlessness, the waste of human experience. This then followed me to examine the other facets of the ranking system: combat and gathering, and what i realized is that is all mindless. Now I'm sure that a lot of people will hate me for it, but again this is just my opinion. I really don't see what is much better in running from node to node repeating the same crappy mini game of gathering for hours or doing the same combat leves over and over and over. Even for people that don't do statics/fails were really just doing the same three types of leves over and over again. It's the same basic repetition that the OP faults in crafting that is the basis for everything in this game....

    I guess what i'm getting at is the whole rank up system in FF14 is devoid of fun, mindless spamming, and in general a step backward.

    I agree with the spirit this topic was started in, but where is the line drawn where some mindlessness is okay while the worst offender isn't. I personally would love a system of rank up to come along that would promote intelligence and dynamic innovative play style in order to rank up. Currently none of the systems do this.
    (2)
    Last edited by twinkles; 06-21-2011 at 02:45 PM.
    My Synthesis Guide:http://www.technomicon.com/GameTech/GameTech-5-21-11.html
    Synthesis Guide P2:http://www.technomicon.com/GameTech/GameTech-7-27-11.html

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