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  1. #111
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Orophin View Post
    I don't think it's a matter of being afraid, it's a matter of if it's not designed in such a way that people will continue to want to do it, how can the dev team justify making it?
    Let's put it this way:

    - They justified taking the "world" out of..well the world.
    - They justified giving us throw away content
    - They justified locking us out of actual content in some fashion be it access or loot wise
    - They justified forcing us to do content we have no reason to truly do ever in order to help newer players progress since how likely were you to queue up for Brayflox or Stone Vigil on your maxed out i90 class?

    They can justify it if they truly want, even though they're doing their best to design around issues, the issues still are present.
    (0)

  2. #112
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Orophin View Post

    - HM/Ex Primals for Story Progression/Relic Weapons/i90 Weapons
    - Crystal Tower for Story Progression/Gear Progression/Tomes
    - Coil for Story Progression/Gear Progression
    - Odin and Behemoth for cosmetic items
    - Beastmen dailies for Job XP/Gil/Tomes/Mounts & Furniture
    - Treasure Maps for Gil/Tomes/Items
    You mean all that content that is going out the window in a couple weeks? Let break down what of this content will never be looked at again in 2.2


    - HM Primals for Story Progression/Relic Weapons
    -EX Primals i90 Weapons
    - Crystal Tower for Story Progression/Gear Progression/Tomes
    -----Crystal Tower isn't part of the story quest line. Mog is.
    - Coil for Story Progression/Gear Progression
    -----Again not part of the story quest line.
    - Odin and Behemoth for cosmetic items
    - Beastmen dailies for Job XP/Gil/Tomes/Mounts & Furniture
    - Treasure Maps for Gil/Tomes/Items


    1. Relic weapons aren't being upgraded in 2.2 so... nope no reason to do those
    2. Ex primals? No reason at all as ilvl90 gear will be the equivalent of Darklight and grow on trees
    3. CT? Nope Myth is uncapped no reason to ever wear CT gear again nor do philo have any value for the same reason.
    4. Coil 1-5 gear? Why you can just get a full set of myth to move on after beating it once.
    5. COSMEDIC ITEMS? We want stuff thats actually useful and you throw cosmedic items out like this is proof content needs to be useful?
    6. Daily EXP? That goes out the window soon as you hit 50 just like 99% of the open world.
    7. Daily Tomes? You mean those philos that have no value soon as 2.2 hits and even now aren't worth much?
    8. Daily merchants? More Cosmedic stuff thats supposed to replace actual useful content?
    9. Treasure map tomes and items? See above for the myth being like looking for water in an ocean. And the items don't even have value not so I dunno what to say about that
    (1)

  3. #113
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zarzak View Post
    9. Treasure map tomes and items? See above for the myth being like looking for water in an ocean. And the items don't even have value not so I dunno what to say about that
    Put in the new items into the treasure map loot list, increase the amount of myth tomes and put in a low chance to get also the new tomes and people would still do it.
    It is already mentioned that the treasure hunting get regularly updates.
    And I don't know what you mean with items don't have value. I sell mine with no problem. And the gears I get I spiritbound into materia.


    The only open-world content I really miss are the faction leves (not only the NM leves) and Chocobo caravan.
    (0)
    Last edited by Felis; 02-27-2014 at 08:39 AM.

  4. #114
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tupsi View Post
    - They justified forcing us to do content we have no reason to truly do ever in order to help newer players progress since how likely were you to queue up for Brayflox or Stone Vigil on your maxed out i90 class?
    There are 8 other classes to level and I'm pretty sure not everyone has 9 i90 classes now. Of course I realize not everyone wants to level more than one class either, so to each their own. I started a new char and leveled everything from scratch and have ran every dungeon at least once per class, so I guess I've accomplished SE's mission.

    Quote Originally Posted by Zarzak View Post
    stuff
    I think something you're overlooking is that there will always be new players that come into this game and will eventually have to progress through all the content if they want to see all of the different stories the game has to offer. (if they so choose to) And yes, while CT and Coil aren't party of the Main Story I feel they're still important enough to do to know what's going on in the world. I also realize a lot of people don't care about the story and just wanna click through dialog boxes so they can get to their shiny loot faster, so to each their own.

    Anywho, I'm done with this thread and the other open world content one. Enjoy continuing to debate about a system that most likely won't come to this game.
    (0)

  5. #115
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Faedden View Post
    I mean have none of you guys ever hunted down world bosses? Not none of this FF watered down crap, I mean in real mmos like rift,tera, aion, RO, etc it's not even remotely the same.
    In tera it was faceroll easy as well, and they also had pathetic drops. The only decent drop was that argon part you needed for the visionmaker gear, and that had such a pathetic drop rate that people were soloing bams all day for weeks and not seeing a single one. It was a chore and dumb boring, the only non-faceroll content in that game was instanced dungeons like MCHM, much like FF.

    Also lol "real" mmos. I suppose we should aspire to F2P scumming such as 60 dollar maid outfits for the overly-sexualized race and putting upgrade materials in the cash shop?
    (1)

  6. #116
    Player

    Join Date
    Feb 2014
    Posts
    10
    Quote Originally Posted by SarcasmMisser View Post
    In tera it was faceroll easy as well, and they also had pathetic drops. The only decent drop was that argon part you needed for the visionmaker gear, and that had such a pathetic drop rate that people were soloing bams all day for weeks and not seeing a single one. It was a chore and dumb boring, the only non-faceroll content in that game was instanced dungeons like MCHM, much like FF.

    Also lol "real" mmos. I suppose we should aspire to F2P scumming such as 60 dollar maid outfits for the overly-sexualized race and putting upgrade materials in the cash shop?
    BAMs in Tera are harder than anything here ._. And if it was a dumb boring chore, why did you do it? You know you don't HAVE TOO.

    What does cash shop have to do with anything? Tera, Rift, Aion were all p2p games btw.
    (1)

  7. #117
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    As I said you had to do it for visionmaker gear, and dude you could solo BAMs. They weren't hard take off the rose-tinted glasses. The only fun open world thing was open world PvP and taking out bam farmers. All the open world PvE in Tera had the same problems we have here.
    (0)

  8. #118
    Player

    Join Date
    Feb 2014
    Posts
    10
    Quote Originally Posted by SarcasmMisser View Post
    As I said you had to do it for visionmaker gear, and dude you could solo BAMs. They weren't hard take off the rose-tinted glasses. The only fun open world thing was open world PvP and taking out bam farmers. All the open world PvE in Tera had the same problems we have here.
    Not sure what visonmaker gear is, but if that's like some top tier end game gear. We aren't asking for anything close to that.

    Next.
    Quote Originally Posted by SarcasmMisser View Post
    So you don't know much about the game you're talking about, but want to copy ideas from that, which had the same problems that you're trying to solve? Next what? Is that like a childish QED?

    Like ok you don't want top-tier materials in your world bosses and you don't want them to be faceroll, why on earth are you defending that person using Tera as an example then? It was a terrible example was my point I don't really have a horse in this race.
    /facepalm.

    Find the post that asked for the world bosses/NMs/Elite Mobs/ anything to drop the highest tier end game gear. Don't think you'd find that. It doesnt have to be end game gear, but we dont want it to be animal fat and potash. What's so hard to understand? Whats so hard about grasping the concept of having multiple i70+ or whatever item level of sets in the same ilvl range. We want it to be WORTH WHILE.
    Just because I don't know what that item is, doesn't mean anything at all. We're talking about mobs droping something other than skins and garbage.

    Quote Originally Posted by Gilthas View Post
    Because if said NMs have the best gear in the game (like they did FFXI) then you do HAVE to do it to progress with your character.
    NO ONE in THIS thread is asking for that, so lets find another excuse please! People are even suggesting ways to make it where it's NOT claim wars. So please lets find other excuses of why there shouldn't be any open world bosses.
    (4)
    Last edited by Mur4masa; 02-27-2014 at 11:21 AM.

  9. #119
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    So you don't know much about the game you're talking about, but want to copy ideas from that, which had the same problems that you're trying to solve? Next what? Is that like a childish QED?

    Like ok you don't want top-tier materials in your world bosses and you don't want them to be faceroll, why on earth are you defending that person using Tera as an example then? It was a terrible example was my point I don't really have a horse in this race.
    (0)
    Last edited by SarcasmMisser; 02-27-2014 at 10:45 AM.

  10. #120
    Player

    Join Date
    Dec 2012
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    1,132
    Quote Originally Posted by Faedden View Post
    Because they feel like they HAVE to do it. I don't understand that logic. If something isn't fun why do it? If hunting and waking up at 3 am to kill some elite boss isn't fun then don't do it. ._. they don't understand that.
    Because if said NMs have the best gear in the game (like they did FFXI) then you do HAVE to do it to progress with your character.

    Quote Originally Posted by Faedden View Post
    IMO the point of world bosses is to compete with other people
    If you want true competition, then go do PVP. Claim wars are just stupid.

    Quote Originally Posted by Zarzak View Post
    The difference is open world has RANDOMNESS.
    The lack of randomness in dungeon mobs is due to the scripting of said mobs. If open world mobs are scripted too (and they are) then there's no randomness there either. Mobs always respawn in the same places.
    (2)

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