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  1. #91
    Player
    Mikara's Avatar
    Join Date
    Jan 2014
    Posts
    60
    Character
    Mikara Cait
    World
    Excalibur
    Main Class
    Archer Lv 50
    Honestly didn't even think of spirit bonding it for materia, but even still one perk out of all the rest of everything should signal that maybe something else needs to be put into the game for open world content.
    (3)

  2. #92
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Skapoc View Post
    How did people actually play 1.0 and not want to just turn the game off and jump off a cliff? That video looks so mind numbingly boring and slow.
    That was actually the common reaction to that game (sans the suicide). It was a complete commercial flop, an embarrassment for SE. The contrast between the reception of 1.0 and 2.0 is like night and day, and this definitely informs their decisions regarding game design. If I was SE I'd take that wallet vote as a far better indicator of interest than any number of forum posts by mostly legacy players. I posted this in another thread but it's relevant here.

    Quote Originally Posted by SarcasmMisser View Post
    I really feel that being that attached to this issue is either going to leave you eternally disappointed and making threads forever or make you quit and give 1.0 a proper burial.

    There's really no indication that things like open-world dungeons are ever going to come back, and we all know how yoshida feels about 1.0. We've seen his compromises (treasure hunts, fates) and any future content will probably be expansions of those concepts.
    (5)

  3. #93
    Player
    rhemi1's Avatar
    Join Date
    Aug 2013
    Posts
    124
    Character
    Ria Lhuil
    World
    Exodus
    Main Class
    Gladiator Lv 50
    A mix of open world and instanced content isn't really a bad thing. I actually like the implementation of Treasure Maps as they are; What need to be buffed are the rewards. They're 8 man content, they should give decent stuff besides a chance for a pet that sells for a lot of gil.

    More Fates like Odin and Behemoth would be welcome...if, again, the rewards were buffed up. But that's probably PS3 limitations at work. There's also the fact that the loot will inevitably be outclassed overtime, unless each of these bosses had a small chance to drop something cool (Like a mount or vanity item) to keep people wanting to do them.
    (1)

  4. #94
    Player
    KupoNuts's Avatar
    Join Date
    Oct 2013
    Posts
    177
    Character
    Tyri Lockhart
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Why are people SO afraid of the open world content and diversity?
    (4)

  5. #95
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Naunet View Post
    I'm sorry, but that video is utterly boring. :S Standing around and wailing on a mob that shows up every so often.... yea, I think SE can try to do a little better than that.
    It's almost like you don't play ARR and not realize this version is using the same concept of having a song and dance for everything.
    (1)

  6. #96
    Player
    rhemi1's Avatar
    Join Date
    Aug 2013
    Posts
    124
    Character
    Ria Lhuil
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KupoNuts View Post
    Why are people SO afraid of the open world content and diversity?
    Because it needs to be done right, otherwise it's just the same content we have now with a different backdrop. Which is nice, for about 3 weeks.
    (0)

  7. #97
    Player
    Autymnfyres's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    82
    Character
    Baqheera Shikhu
    World
    Zalera
    Main Class
    Archer Lv 50
    Quote Originally Posted by ErBear View Post
    How come we can't play with friends in ARR like this : http://www.youtube.com/watch?v=yKXCWPi3Pi0
    ---------------------
    Damn cool! And also, off topic but WTB that healer's GROUP Stoneskin it looked like!!! ^-^
    (1)
    ...and from the Gridania forest mysts proceed the souls of warriors and heroes; among which I am honored to serve as part of the One.

  8. #98
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Autymnfyres View Post
    ---------------------
    Damn cool! And also, off topic but WTB that healer's GROUP Stoneskin it looked like!!! ^-^
    You also used to be able to toggle AoE on and off...ah the good days until complaints ruined many systems and "fixed" many systems that weren't broken.
    (1)

  9. #99
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Autymnfyres View Post
    ---------------------
    Damn cool! And also, off topic but WTB that healer's GROUP Stoneskin it looked like!!! ^-^
    In the old days, there was a AoE toggle for each spell where you have could choose between single target or AoE (like in the old FF games where you pressed the target cursor to the left to target every enemy).
    Was only problematic if you wanted to cast a single target spell and forgot to turn the toggle back to single target. I was against removing the AoE toggle.

    THM + cone AoE field + Sacrifice AoE = best healer before 1.19. The THM only needed to target himself and it healed everyone who stand in front of the THM. Was most better than the circle AoE field of the CNJ.

    Here you can see the AoE toggle. It is the green button that show up: http://www.youtube.com/watch?v=lUXjioOR8L8
    (1)
    Last edited by Felis; 02-27-2014 at 12:37 AM.

  10. #100
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    I think people want a group of eight or whatever and have a tough fight against a nm. The odin and behemoth fates are a joke when you have hordes of players wacking away at them no real strategy for them when you have that many players going at it.
    (1)

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