geez still complaining about a system that works perfectly fine. i see everyone stating that instead of selecting spell then selecting the target then hitting enter is any different from selecting the target than selecting spell and hitting enter. you want it changed because you are not able to play the class properly. let me break it down the easy way.
the way it is.
1. select your spell from your menu.
2. you select your target.
3. OPTIONAL change from aoe on to off if needed. hardly ever does it need to be changed. maybe once every few fights.
4. hit enter
they way you want it.
1. unlock the item you have targeted.
2. select the new target.
3. select your spell.
4. hit enter.
5. target the original mob.
you just changed 3-4 steps into 5 steps and say you want things easier. i'm sorry but if you are half decent at being a mage this system is very efficient to only have to hit 1 button to change from aoe on to aoe off instead of having twice the number of spells to deal with.
let's use a controller i use at being efficient.
main mob is targeted. when i cast a spell i hit x to select spell and scroll to the target i want to cast on(if it is that target i do not have to scroll) and hit x again. wow that is a massive 2 button presses in most cases unless i have to change target and the mob we are fighting is still targeted. if i need to change to aoe it is x to select spell, r1 to turn on/off aoe, and x again to cast spell. so at the most i have to use 3 button presses.
ok the proposed change on controller.
i have to deselect the mob. scroll to the target i want to cast on. scroll through double the amount of spells. x to select the spell. unlock off that target. scroll back to the main mob since as a mage i need to keep dot's and debuffs on it.
that is alot of unlocking off the main mob when i should be just using the subtargeting systems that are already in place and i can keep an eye on my other responsibilities. you claim to want to be more efficient, but you are ruinng your overall efficiency in the process of selecting and deselecting the same targets multiple times instead of using the system that is in place.
as a mage in this game there is no dedicated healer. mages in this game in battle heal and buff party members, but they also use dot's or damage over time spells on the mob you are fighting as well as debuffs on the mob. if that mob is not targeted you do not see what is on the mob so you don't know what you need to cast on it. you target the mob you are fighting to see what spells are still "stuck" on the mob and what has come off and you need to recast.
in a party in the party list you can see the buffs or status effects on your party members, but no information on the mob you are engaged with. this is the reason to use the sub targeting system so you can actually do your job.