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  1. #1
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Joeking View Post
    What J word?
    Sorry for the late response, but J Word = Jumping
    (0)

  2. #2
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Corrderio View Post
    Sorry for the late response, but J Word = Jumping
    Aww.. Thought it was something else more exciting...
    (0)

  3. #3
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Meaningful content "should" be more important than [tweaks/revamps/additions] to combat.
    If we prioritize the latter, "Great, combat is now (slightly more) fun. I still have nothing to do. (/quit or /vacation)"
    Of course, non-issue since different teams work on each branch of content (or so we're told).

    Static AoE toggle icon, like how target filter shows now, would be great.

    For now, commit it (the current toggle) to muscle memory.
    (3)

    XI: Zeroblade, Titan Server

  4. #4
    Player
    Reaux's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    55
    Character
    Rorota Rota
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Note to everyone one they are saying get rid of toggle, not moogle! DONT YOU DARE TOUCH MY MOOGLE'S SE!
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Every mage who doesn't suck should have very convenient alt macros.
    One turns AOE on.
    The other turns AOE off.
    Consider them stances that the jobs have.

    If you suck at the stances...don't use them.
    Don't petition to take away a very good system just because you keep screwing up and fiddling around on the wrong one.

    Some of us can turn it on and off at will, easily, like 2nd nature.

    About the only thing they could do is that you could tap a spell once for single target and twice for AoE, but that would be prone to data failures.
    (3)
    Last edited by Peregrine; 06-20-2011 at 01:10 PM.

  6. #6
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Peregrine View Post
    Every mage who doesn't suck should have very convenient alt macros.
    One turns AOE on.
    The other turns AOE off.
    Consider them stances that the jobs have.

    If you suck at the stances...don't use them.
    Don't petition to take away a very good system just because you keep screwing up and fiddling around on the wrong one.
    I don't use any toggling macros, but I don't think I suck. =p I also don't think toggle is such a concern that it's making or breaking the game. It's not that difficult to use, but I find it obnoxious when I go to cast a buff and because I just logged in it's not AoE, for example.
    (1)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Eldaena View Post
    I don't use any toggling macros, but I don't think I suck. =p I also don't think toggle is such a concern that it's making or breaking the game. It's not that difficult to use, but I find it obnoxious when I go to cast a buff and because I just logged in it's not AoE, for example.
    The default single target on login is a little annoying, but it's something that by the time you've screwed up party protect and shell 10 times, you remember to always check.
    (1)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Peregrine View Post
    Every mage who doesn't suck should have very convenient alt macros.
    One turns AOE on.
    The other turns AOE off.
    Consider them stances that the jobs have.

    If you suck at the stances...don't use them.
    Don't petition to take away a very good system just because you keep screwing up and fiddling around on the wrong one.

    Some of us can turn it on and off at will, easily, like 2nd nature.

    About the only thing they could do is that you could tap a spell once for single target and twice for AoE, but that would be prone to data failures.
    i dont believe it should ask if you want it AOE or not very every spell. it should be a mode/stance you can toggle off and on at any given time, not when you select a spell.
    i want to just hit the number _ key and have the spell start casting.

    again in my last post it should be like
    charge-cast
    charge-cast
    *click* AOE ON
    charge-cast
    charge-cast
    charge-cast
    oh crap i better go single target now *click*
    charge-cast
    charge-cast

    whats so wrong about that?
    it cuts down on the monotony by a large margin and still have, literally, the same effect.
    oh and didnt SE mention something about going to an instant something battle system? idk, it very much sounded like they planned on making spells 1 push buttons.
    (1)
    Last edited by Dreadnought; 06-20-2011 at 04:20 PM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  9. #9
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Peregrine View Post
    Consider them stances that the jobs have.

    If you suck at the stances...don't use them.
    But it's not set up like a stance. Even the worst stance dances don't ask you at every turn if you still want to stay that way.

    Quote Originally Posted by Dreadnought View Post
    i dont believe it should ask if you want it AOE or not very every spell. it should be a mode/stance you can toggle off and on at any given time, not when you select a spell.
    ^This. That would be a stance, and something easier to live with.

    Again, if they have to keep the toggle in, for the love of everything holy, please don't make it confirm at every spell.

    Quote Originally Posted by Dreadnought View Post
    i want to just hit the number _ key and have the spell start casting.
    Exactly! I don't see why this can't be possible. Single target abilities like Spirit Dart and Radiance go off without an extra confirmation. If it's merely to keep the subtarget mechanic in, then give us the option of turning it off or find another way (target-of-target or focus frame). It's just not worth the hassle.
    (0)
    Last edited by Rowyne; 06-20-2011 at 05:21 PM.

  10. #10
    Player
    MarkH's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Suph Heiral
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I wish they could at least change it to, if you're on a gamepad, press Circle for Single Target and Square/Triangle for AoE and if you're on a keyboard, press Enter for Single Target and Shift + Enter for AoE... or something similar..
    (0)

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