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  1. #201
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Peregrine View Post
    Every mage who doesn't suck should have very convenient alt macros.
    One turns AOE on.
    The other turns AOE off.
    Consider them stances that the jobs have.

    If you suck at the stances...don't use them.
    Don't petition to take away a very good system just because you keep screwing up and fiddling around on the wrong one.

    Some of us can turn it on and off at will, easily, like 2nd nature.

    About the only thing they could do is that you could tap a spell once for single target and twice for AoE, but that would be prone to data failures.
    i dont believe it should ask if you want it AOE or not very every spell. it should be a mode/stance you can toggle off and on at any given time, not when you select a spell.
    i want to just hit the number _ key and have the spell start casting.

    again in my last post it should be like
    charge-cast
    charge-cast
    *click* AOE ON
    charge-cast
    charge-cast
    charge-cast
    oh crap i better go single target now *click*
    charge-cast
    charge-cast

    whats so wrong about that?
    it cuts down on the monotony by a large margin and still have, literally, the same effect.
    oh and didnt SE mention something about going to an instant something battle system? idk, it very much sounded like they planned on making spells 1 push buttons.
    (1)
    Last edited by Dreadnought; 06-20-2011 at 04:20 PM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  2. #202
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Peregrine View Post
    Consider them stances that the jobs have.

    If you suck at the stances...don't use them.
    But it's not set up like a stance. Even the worst stance dances don't ask you at every turn if you still want to stay that way.

    Quote Originally Posted by Dreadnought View Post
    i dont believe it should ask if you want it AOE or not very every spell. it should be a mode/stance you can toggle off and on at any given time, not when you select a spell.
    ^This. That would be a stance, and something easier to live with.

    Again, if they have to keep the toggle in, for the love of everything holy, please don't make it confirm at every spell.

    Quote Originally Posted by Dreadnought View Post
    i want to just hit the number _ key and have the spell start casting.
    Exactly! I don't see why this can't be possible. Single target abilities like Spirit Dart and Radiance go off without an extra confirmation. If it's merely to keep the subtarget mechanic in, then give us the option of turning it off or find another way (target-of-target or focus frame). It's just not worth the hassle.
    (0)
    Last edited by Rowyne; 06-20-2011 at 05:21 PM.

  3. #203
    Player
    Zangetsu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Kory Zangetsu
    World
    Excalibur
    Main Class
    Black Mage Lv 72
    This may all change with the UI fixes. Maybe we will have a different button on game pads for AOE toggle which would be nice to get spells off faster. I believe the devs said that keyboards will have more custom settings so cross your fingers for the option to set it to a single key.
    (1)

  4. #204
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    That pause is not to ask you if you want Toggle on.

    It's so you can sub-target your spell.


    For the 1000th time.

    It serves a specific purpose for people engaged with the monster and can sub-target others around them. Go ahead and say its a Toggle prompt for the 300th time. It did the same thing in XI, I recall, if you had the monster targeted. The sub-target popped on you and you moved it where you needed it. You guys are going on and on about the extra "enter" like Mosshorn and his friends are *** you over it. (They're not, I promise).
    (4)
    Last edited by Jhanaka; 06-20-2011 at 11:10 PM. Reason: Vulgar comment

  5. #205
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Personally, I'd be happy if there were a Config option that allowed me to set the AOE toggle to "off" by default. I usually make mistakes when I forget that AOE is on or off; if AOE only happened when I hit the button, I wouldn't have to think about it. If this were a Config option, then it wouldn't mess things up for people who like the button the way it is.

    Alternately, the AOE version of a spell could be triggered by hitting a button or key combination, such as a shoulder button + confirm.
    (0)

  6. #206
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I always thought it would make sense to have the option somewhere on the action bar to click a button ala Battle regimen to turn on offensive and defensive AOE.

    I honestly don't think a sub-target system is really necessary, if the targetting system was better and it was easier to change targets it would be pointless.
    (1)

  7. #207
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Shai View Post
    That pause is not to ask you if you want Toggle on.

    It's so you can sub-target your spell.


    For the 1000th time.

    It serves a specific purpose for people engaged with the monster and can sub-target others around them. Go ahead and say its a Toggle prompt for the 300th time. It did the same thing in XI, I recall, if you had the monster targeted. The sub-target popped on you and you moved it where you needed it. You guys are going on and on about the extra "enter" like Mosshorn and his friends are *** you over it. (They're not, I promise).
    you really thought we didnt get that fact? all were saying is we dislike it because its monotonous, and other games have already proved that a singe hit button for spells is more efficient and less monotonous..... so says billions of gamers so cram your 1000th time.

    and no actually, i served as a healer for years and never dealt with anything like what your talking about. once i hit my macro my spell started casting so your freaking crazy.
    (1)
    Last edited by Jhanaka; 06-20-2011 at 11:10 PM. Reason: Vulgar Quote
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  8. #208
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Shai View Post
    That pause is not to ask you if you want Toggle on.

    It's so you can sub-target your spell.


    For the 1000th time.

    It serves a specific purpose for people engaged with the monster and can sub-target others around them. Go ahead and say its a Toggle prompt for the 300th time. It did the same thing in XI, I recall, if you had the monster targeted. The sub-target popped on you and you moved it where you needed it. You guys are going on and on about the extra "enter" like Mosshorn and his friends are *** you over it. (They're not, I promise).
    So why are we even targetting mobs in the first place? Did I just decide to lock on to that one for fun and don't actually want to cast anything on it?

    Mindless trolls on this forum don't know what a quality of life change is if it slapped them across the face.
    (1)
    Last edited by Jhanaka; 06-20-2011 at 11:11 PM. Reason: Vuglar Quote

  9. #209
    Player

    Join Date
    Mar 2011
    Location
    Uldah
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    994
    Quote Originally Posted by Tiraelina View Post
    So why are we even targetting mobs in the first place? Did I just decide to lock on to that one for fun and don't actually want to cast anything on it?

    Mindless trolls on this forum don't know what a quality of life change is if it slapped them across the face.
    THIS
    switch your target before you cast your next spell if thats whats needed! this is all so your cursor automatically goes back to your main target? if so, how lazy!!! sacrifice that much unnecessary monotony for that?
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  10. #210
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    geez still complaining about a system that works perfectly fine. i see everyone stating that instead of selecting spell then selecting the target then hitting enter is any different from selecting the target than selecting spell and hitting enter. you want it changed because you are not able to play the class properly. let me break it down the easy way.

    the way it is.

    1. select your spell from your menu.
    2. you select your target.
    3. OPTIONAL change from aoe on to off if needed. hardly ever does it need to be changed. maybe once every few fights.
    4. hit enter

    they way you want it.

    1. unlock the item you have targeted.
    2. select the new target.
    3. select your spell.
    4. hit enter.
    5. target the original mob.

    you just changed 3-4 steps into 5 steps and say you want things easier. i'm sorry but if you are half decent at being a mage this system is very efficient to only have to hit 1 button to change from aoe on to aoe off instead of having twice the number of spells to deal with.

    let's use a controller i use at being efficient.

    main mob is targeted. when i cast a spell i hit x to select spell and scroll to the target i want to cast on(if it is that target i do not have to scroll) and hit x again. wow that is a massive 2 button presses in most cases unless i have to change target and the mob we are fighting is still targeted. if i need to change to aoe it is x to select spell, r1 to turn on/off aoe, and x again to cast spell. so at the most i have to use 3 button presses.

    ok the proposed change on controller.

    i have to deselect the mob. scroll to the target i want to cast on. scroll through double the amount of spells. x to select the spell. unlock off that target. scroll back to the main mob since as a mage i need to keep dot's and debuffs on it.

    that is alot of unlocking off the main mob when i should be just using the subtargeting systems that are already in place and i can keep an eye on my other responsibilities. you claim to want to be more efficient, but you are ruinng your overall efficiency in the process of selecting and deselecting the same targets multiple times instead of using the system that is in place.

    Quote Originally Posted by Tiraelina View Post
    So why are we even targetting mobs in the first place? Did I just decide to lock on to that one for fun and don't actually want to cast anything on it?

    Mindless trolls on this forum don't know what a quality of life change is if it slapped them across the face.
    as a mage in this game there is no dedicated healer. mages in this game in battle heal and buff party members, but they also use dot's or damage over time spells on the mob you are fighting as well as debuffs on the mob. if that mob is not targeted you do not see what is on the mob so you don't know what you need to cast on it. you target the mob you are fighting to see what spells are still "stuck" on the mob and what has come off and you need to recast.

    in a party in the party list you can see the buffs or status effects on your party members, but no information on the mob you are engaged with. this is the reason to use the sub targeting system so you can actually do your job.
    (0)
    Last edited by darkstarpoet1; 06-20-2011 at 08:50 PM.


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