I'm fairly certain Torin's own simulations lead to the fact that Determination is indeed better than equal amounts of Critical Hit Rating as a secondary stat.
http://www.reddit.com/r/ffxiv/commen...e_simulations/
Originally Posted by Torin
I'm fairly certain Torin's own simulations lead to the fact that Determination is indeed better than equal amounts of Critical Hit Rating as a secondary stat.
http://www.reddit.com/r/ffxiv/commen...e_simulations/
Originally Posted by Torin
So, I've spent a couple weeks doing a lot of data gathering, math and programming/scripting to come up with some sort of proof as to what gear set(s) are BiS for SMN and why. This thread on the SE forums shows some work done modeling the damage formula around numerous sets of in-game data. (not parses)
From there, I did some work to verify the formula (I did, about 30 times over with varying skills and gearsets at level 50), and documented my findings in this thread, also on the SE forums.
In the process of this validating of the math, it became quickly evident that the actual stat priority was: WD > INT > DTR > CRT > SS
Last edited by Ceveth; 02-24-2014 at 04:51 AM.
Central flaw of the simulation he put forward that 'prove' DTR > CRT.I'm fairly certain Torin's own simulations lead to the fact that Determination is indeed better than equal amounts of Critical Hit Rating as a secondary stat.
http://www.reddit.com/r/ffxiv/commen...e_simulations/
- As he himself admits they are 'practically equal'. At the amount of damage he 'simulated' the few hundred damage difference between any of the 3 sets is not statistically significant. Nothing about his test was in any way conclusive in any of the directions he pointed to, especially since he 'simulated' it? The 'materials and methods' section of his paper requires a lot more information + providing the means for other interested parties to duplicate his findings. The baseline for statistical significance at an academic level is typically 1%-5%. Seeing as how he himself acknowledges all sets are within 0.5% of each other, his results don't really show anything that we can make definite conclusions about.
More Problems I see with his test
- All of the gear sets he tested rest on the assumption that 100% accuracy for Garuda is equal to maximized damage. He needs to prove this. If you're at 98% accuracy but you're doing 3% more damage per action then you are actually doing more damage than being at 100% accuracy with lower damage per hit. And since the difference between accuracy #s at the gear he's talking about vs gear with crit is at most 1-2 missed hits for the entire fight he needs examine other gear sets with less accuracy but more determination, crit, etc. Because don't forget you're already at a higher accuracy % than Garuda is and that crit/determination value applies to more than just your Garuda's auto attack.
- He's not counting food which again since this whole test is based around Turn 5 BiS he should taking account of since that is one of the few situations in game where you 100% should be using food and that changes the gear sets around significantly to hit his '448' number. If he is using food in the simulation he needs to actually tell us what food it is, because again the point of these kinds of tests outside of XIV is that other researchers can replicate it to verify your findings.
Last edited by loldrg; 02-24-2014 at 06:05 AM.
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