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  1. #11
    Player
    Hitome's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    210
    Character
    Hito Yu
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Crysten View Post
    If you want to lord that fact over me and generally get yourself angry over it, go nuts. I couldn't care less what you think.
    I never get why people say such things yet follow/reply to threads like these. lol It's a contradiction.

    Quote Originally Posted by Crysten View Post
    Stuff
    Why would you step into coil if not to test your mettle? That's what's so perplexing about this case. You have people in the current endgame dungeon who have to fight a giant snake that splits in two with some interesting mechanics before proceeding to the next phase. After this, you would expect a slightly more difficult challenge in the next turn, yes? But what you are greeted with is a fight that is about as difficult as Tonberry King in WP using a particular method.

    What appeal is there in this? It's mixed signals. You want a challenge (or some loot or some fun with friends) so you step into coil. You get that challenge in T1 and then decide you don't want the challenge in T2?

    It's like you're delaying the inevitable. So you want to have fun with friends but your friends don't think learning a fight/wiping for a few hours is fun. So, you use a popular strategy to bypass that. You breeze through turn 3 and get to turn 4. You realize that you might need to look some information up beforehand/coordinate some stuff so you may have to wipe for a few hours/learn the fight here. Some people are OK with wiping/learning on turn 4 but not on turn 2? Let's say you are geniuses and don't require much work on turn 4 so you proceed to turn 5. In turn 5, you're presented with a problem though...one you've been avoiding all this time. You now need to sit down and formulate strategies/wipe for hours on end till you actually learn it.

    It's also much worse when you think about it from a person's perspective when PUGing coil. Would you want the bar to be set at the hardest content when people have to absolutely start communicating or on an easier fight earlier on? I'd rather people get a wake up call earlier on. That way, overall PUG groups are more prepared to handle things later on.

    Anyways, those are just my thoughts and why it is such an interesting issue in my mind. If you could take the time out of your busy day of not caring, would you mind enlightening me?

    Quote Originally Posted by Black_Rose View Post
    as if we all didn't take the easy route once in our life.like building a full alliance of black mages and nuking those ark angels to dust.
    I'm so glad you brought this memory back to me. You see, back in early (Jan/Feb) 2004 when nuking !@#$ with 14-16 BLMs wasn't a thing, I attempted DM with my sky LS. It took us a while to learn it but was so incredibly fun because of all the neat mechanics that had been designed into the fight and all the coordination that was required to pull off a successful run.

    http://i.imgur.com/VLoNRJe.png

    Boy that was a long time ago.

    When I started nuking it with my BLM LS when we sold runs, I never got the appeal.

    People will always take the easier route but the easier route isn't necessarily the most rewarding.

    I understand that people want to speed things up and not waste time yet people defending this strategy generally don't use those arguments when asked why they do it. Most of them have a hard time admitting that this strategy is easier, actually. :X You know, like this:

    Quote Originally Posted by SulwynCaliope View Post
    Both methods of clearing require good communication between members. Well guess what, I don't need to learn how to communicate in a raid in T2.
    Just a sad state of affairs I guess. Nothing to do with elitism or ego.
    (6)
    Last edited by Hitome; 02-22-2014 at 11:00 PM.