Page 28 of 33 FirstFirst ... 18 26 27 28 29 30 ... LastLast
Results 271 to 280 of 324
  1. #271
    Player
    Farah's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Farah Malone
    World
    Behemoth
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Hitome View Post
    Yet the DF composition still requires two tanks.

    Easy to see why they wanted you to have two tanks in Titan to alternate CDs for MB. Perhaps a PLD pops sent and ramp for one then trades off with another tank that has his CDs up.

    But rejoice: your gimmick won't quite be reverted yet and you'll still be able to get your turn 2 loot while being stuck on turn 4 at the same time because you forgot to learn communication in turn 2! Yay!
    My static group does just fine with our setup, even if it isn't the generic party. We get past turn 2 and 4 no problem. Party set up doesn't matter as long as you get along with your static. Who cares if we do turn 2 with 3 healers, 1 tank, 2 bards, a monk, and a summoner? We have no trouble switching to rot method or enrage. My static is also really flexible, so anyone can switch to any jobs between turns, and it still works out. DF parties don't determine how a party should be fixed up. It just takes players willing to work together with what they got.
    (2)
    Last edited by Farah; 02-22-2014 at 01:36 AM. Reason: 1000 limit

  2. #272
    Player
    Hitome's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    210
    Character
    Hito Yu
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Farah View Post
    My static group does just fine with our setup, even if it isn't the generic party. We get past turn 2 and 4 no problem. Party set up doesn't matter as long as you get along with your static. Who cares if we do turn 2 with 3 healers, 1 tank, 2 bards, a monk, and a summoner? We have no trouble switching to rot method or enrage. My static is also really flexible, so anyone can switch to any jobs between turns, and it still works out. DF parties don't determine how a party should be fixed up. It just takes players willing to work together with what they got.
    If you can do it with rot, there is no point in using enrage.

    DF parties do determine how a party should be fixed because not ONE DF party has deviated from the 2 tank, 2 healer, 4 DPS routine. This is the director's vision. Sure: discover neat tricks/tactics to make fights easier. Don't bother removing a majority of the boss mechanics and calling it strategy, though.
    (2)

  3. #273
    Player
    Farah's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Farah Malone
    World
    Behemoth
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Hitome View Post
    If you can do it with rot, there is no point in using enrage.

    DF parties do determine how a party should be fixed because not ONE DF party has deviated from the 2 tank, 2 healer, 4 DPS routine. This is the director's vision. Sure: discover neat tricks/tactics to make fights easier. Don't bother removing a majority of the boss mechanics and calling it strategy, though.
    We only do the enrage mode when someone needs to take pee break, phone call, etc. or just for the fun of it, cause it looks like we are having a seizure-tastic disco party. I think you need to lighten up some and stop worrying how others play the game. When you go into a dungeon with a group of not the generic set up, does it tell you that you can't enter? No? Then it must be fine to do it that way.

    I once ran WP on my monk with another monk, blm, and sch. We couldn't find a tank so me and the other monk just switched back and forth tanking. Worked fine. Being creative with parties is part of the fun of the game.
    (5)
    Last edited by Farah; 02-22-2014 at 01:55 AM. Reason: 1000 limit

  4. #274
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    What I don't understand is why one of the main arguments against enrage is that it "takes longer"? Sure we wait around a few extra minutes for the boss to enrage but how is that a minus at all? "It took me 45 mins instead of 40 mins to clear t1-4 today" Ok? It's 5 extra minutes that you were probably gonna spend doing nothing anyway. Stop using "enrage takes longer" as a negative thing against enrage mode since it doesn't actually take that much longer than rot method. If enrage mode took half an hour vs 5 mins for rot, then I'd understand the argument but you're putting people down over 5 MINUTES of wasted time. -_-

    Also, I do enrage method to clear t2 and STILL clear t4 every week. Just because I use a method not approved of by elitists, doesn't mean I don't have the skills to clear t4. T4 is not that hard if you put in the effort to learn the mechanics.
    (17)

  5. #275
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by SulwynCaliope View Post
    What I don't understand is why one of the main arguments against enrage is that it "takes longer"? Sure we wait around a few extra minutes for the boss to enrage but how is that a minus at all? "It took me 45 mins instead of 40 mins to clear t1-4 today" Ok? It's 5 extra minutes that you were probably gonna spend doing nothing anyway. Stop using "enrage takes longer" as a negative thing against enrage mode since it doesn't actually take that much longer than rot method. If enrage mode took half an hour vs 5 mins for rot, then I'd understand the argument but you're putting people down over 5 MINUTES of wasted time. -_-

    Also, I do enrage method to clear t2 and STILL clear t4 every week. Just because I use a method not approved of by elitists, doesn't mean I don't have the skills to clear t4. T4 is not that hard if you put in the effort to learn the mechanics.

    Nailed it.
    (3)

  6. #276
    Player
    starswept's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Kibeth Starswept
    World
    Ridill
    Main Class
    Pugilist Lv 1
    Quote Originally Posted by SulwynCaliope View Post
    Quote.
    Exactly.
    The "It takes longer" and "enrage method people wont pass t4" arguments are extremely silly and hold no weight. LFBetter arguments pls.
    Let people do it how they want. They arent hacking or forcing a glitch.
    (2)

  7. #277
    Player
    chocomaid's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    426
    Character
    Temis Altera
    World
    Odin
    Main Class
    Archer Lv 50
    I really don't mind variation in tactics, promoting different set ups so people can alternate in FC so everybody is happy. Variation in playstyle and tactics to have many different outcomes is what makes games in general fun, not just mmo's. Seeing both side's arguments I'm still gonna go with the normal tactics.

    I just don't understand why an "Enrage" mechanic is being healed through as it is there to KILL the group, if it is not doing that, then it's not doing it's job as an enrage mechanic.

    Promotion of friendliness, variation in strat/setup gogo. Faulty mechanics, nono. I'm not very focused in raiding as most people in this thread but just voicing a point.
    (1)

  8. #278
    Player alhandra's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    443
    Character
    Alhandra Starbreeze
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    gonna be hella funny when coil goes into DF and requires the standard 2 2 4 setup to enter. turn 2 gonna be a ghost town
    (2)

  9. #279
    Player
    MorbidAngel's Avatar
    Join Date
    Mar 2012
    Posts
    131
    Character
    Azrial Asmodae
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Not sure if this point has been brought up yet, but people are forgetting that the likely hood that you wipe during enrage with a pug is a lot less than a pug passing rot.
    (1)

  10. #280
    Player
    Farah's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Farah Malone
    World
    Behemoth
    Main Class
    Scholar Lv 70
    Quote Originally Posted by alhandra View Post
    gonna be hella funny when coil goes into DF and requires the standard 2 2 4 setup to enter. turn 2 gonna be a ghost town
    If you go in with a static group, which is what a lot of people do, it won't change anything. You aren't required to have that set up. If you are DFing coil you are going to have a bad time anyway, no matter the set up.
    (0)

Page 28 of 33 FirstFirst ... 18 26 27 28 29 30 ... LastLast