I would like to see a class that dual wields pistols. Id throw my money at square enix for that.
I would like to see a class that dual wields pistols. Id throw my money at square enix for that.

If Merlwyb is anything to focus on, we'll have it. Paladins are somewhat based on the Sultana's Guards from what I saw of my brother's questline introing the Paladin's Soul Stone. I think some of the jobs still exist for specific NPCs to mirror. So if we have an NPC with a special type of job, it could be a hint towards what we can expect since they'd be based on the same concept of the Class/Job system.
That being said...what the hell was the shield bearing general from the Garlean army? I know there was a supposed "Shield" based class in one of the many "new Jobs" threads, I just don't remember what it was called.





PLDs are the royal guards of Ul'dah - they're called the Sultansworn, and PLD AF is their official uniform. The player is actually called a 'free PLD' though, essentially a hedge knight rather than one in service to a monarch like the Sultansworn are.If Merlwyb is anything to focus on, we'll have it. Paladins are somewhat based on the Sultana's Guards from what I saw of my brother's questline introing the Paladin's Soul Stone. I think some of the jobs still exist for specific NPCs to mirror. So if we have an NPC with a special type of job, it could be a hint towards what we can expect since they'd be based on the same concept of the Class/Job system.
The 'shield' class you refer to was actually in 1.0 at the start of service, it was called 'Sentinel' (or 'SEN' for short) - it wasn't a true Discipline of War though, but rather a sub-class opened up if you equipped a shield. However, although all classes that could equip shields gained Skill Points towards the class, only GLA could actually make use of SEN abilities, and then only if they were equipped with a shield. SEN was scrapped when classes were redesigned to allow Jobs to be added however, so this is now redundant. I presume Rhtitayn's class was a unique one that made use of his special magitek weaponry, like the other Garlean bosses, so it's highly unlikely such abilities would ever offered to the player.

I only brought this up because in another thread (I think it was another. pretty sure it wasn't here) someone said that the Job Stones were for Jobs that no longer exists. To the best of my knowledge only Summoner and Scholar were lost arts and all of the other Job stone classes existed in Eorzea. I only knew about the Sultansworn cause my brother just unlocked his Paladin and I sat there and watched him do the opening quest. My point there was to the person I was responding to: Merlwyb uses 2 Guns as her main focus for a weapon and is most likely the Job class that follows the Musketeer. Kanna-E-Sanna is also a White Mage I believe.
Thank you for assisting my post with more accurate information though.
Taking his skills out of the equation cause even the chick in the White Armor and the guy in Red Armor had different skills than their supposed Eorzean Class. I would like to see a Shield as a main weapon based class. Like with Merlwyb, I'd like to at least count it as a possibility for a future Class/Job. Though that is simply my wishful thinking for more diverse Class sets. (Makes me think of Royal Knight from Ragnarok Online, the 3.0 Job Class for Crusader who uses 2 shields as weapons and can equip a shield in the main weapon slot.)The 'shield' class you refer to was actually in 1.0 at the start of service, it was called 'Sentinel' (or 'SEN' for short) - it wasn't a true Discipline of War though, but rather a sub-class opened up if you equipped a shield. However, although all classes that could equip shields gained Skill Points towards the class, only GLA could actually make use of SEN abilities, and then only if they were equipped with a shield. SEN was scrapped when classes were redesigned to allow Jobs to be added however, so this is now redundant. I presume Rhtitayn's class was a unique one that made use of his special magitek weaponry, like the other Garlean bosses, so it's highly unlikely such abilities would ever offered to the player.
It depends upon how you define "lost art".
The only remaining WARs are from a barbarian tribe far to the north that have largely died out. Curious Gorge is the last remnant of the WAR fighting style.
BLM is explicitly a lost art because you're tapping in to magicks that were sealed away long ago. You're aren't just *a* Black Mage in its story; you are the *Black Mage*. The others that you deal with are either heralds possessed by other powers or caretakers of secrets that they aren't entirely capable of accessing.
WHM is an art lost to anyone that isn't a Padshal (or whatever the race of the ruler of Gridania is) because they refused to teach it to anyone that wasn't one of them when it was sealed away in the same time that Black Magic was.
The most important thing to realize is that classes are accessible to pretty much anyone: you join the guild and, even if you're not great at it, you can still learn what they're up to. The jobs, on the other hand, are exclusive. WAR and BRD are only accessible through mentors who are caretakers of rare/lost arts; BLM, SMN, and SCH are lost arts only now coming back; WHM and PLD can only be taught by *incredibly* exclusive organizations with very strict admittance policies; MNK can only be learned by someone with a specific type of chakra; DRG is only usable by whoever literally carries the soulstone and is chosen as *the* dragoon.
Basically, classes are available to everyone while jobs are available only to a *tiny* subset of people with unique capabilities or destinies. Also, even if classes can be used by anyone in Eorzea, it's also important to remember that you're the *best* practitioner of that art in the entire guild; at level 30, you've basically gained skills on par with the guildmaster, who directs you to your job quest because they sense that you can do even more (and they are, themselves, at the limits of their skills).
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