Last i played there were warriors, post dec patch, who had hate levels that were so insanely high that they could switch off of tanking rotations and onto doing dps rotations while MTing so it's hard for me to take that stance knowing paladin's perks are minimal and you can get by with the job only having: stun, 1 combo, rampart, and shield oath imho. Paladin has weak AOE threat and that damage is pretty paltry. There are many runs where people would normally take 1 tank so a correction to this would be nice plus wars have been crying for more mitigation and they'll continue to address this until they future proof it.
All in all I'd like to see paladin become more than a 1 trick pony. If we talked pvp then it's hard to even call 'em a tank.