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  1. #51
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by YISUG View Post
    they really need to reduce provoke cd time

    Yes please. 30 seconds would be perfect.
    (0)

  2. #52
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Kitru View Post
    PLDs need a high damage/low-enmity combo
    Simplest way to add DPS combo for PLD's could be a added effect for Sword Oath that removes enmity from all skills we currently have, it would also be easy for SE to make it instead adding new skills and comboes for them.
    (0)

  3. #53
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Synestra View Post
    Simplest way to add DPS combo for PLD's could be a added effect for Sword Oath that removes enmity from all skills we currently have, it would also be easy for SE to make it instead adding new skills and comboes for them.
    Except that PLD gets Sword Oath at level 30 and uses the extra damage from it as a pseudo-increased enmity while waiting for Shield Oath with it's legitimate increased enmity at 40. It would also require PLD to blow a GCD swapping between the two any time they wanted to go from high to low enmity. Modifying a single relatively useless skill (i.e. alertness or shield swipe) and turning it into a t3 combo attack for Riot Blade doesn't really require all that much development effort (really just requires a new animation because giving it numbers would be super simple since it would just need to match RoH combo roughly) and doesn't create as many problems with the leveling process (Shield Swipe is 30 and Alertness is 34, which is only slightly earlier than when the other melee classes get their second t3 combos).
    (0)

  4. #54
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Brannigan View Post
    That is fixed. The problem I have with Awareness is that monsters in coil can't even crit. Extreme primals can crit, but their specials don't (if they do I've never been hit by one). Monster crit rates are relatively low, so even against monsters that can crit, it's a really really bad cooldown and eats up a trait slot on a class that already has too many cooldowns and situational buttons. Another WS and an improved Shield Swipe could give paladin something resembling a real rotation and more choices in combat.
    Titan crits the crap out of me.. I thought I had seen some crits from Cads but maybe not.. I remember reading elsewhere on here (before I had even sniffed coil) that those mobs can't crit.

    Edit: Been watching some clips for Turn 5 (learning) and the snakes have crit a few times. You guys sure about coil = no crit?
    (0)
    Last edited by whiskeybravo; 03-05-2014 at 05:37 AM.

  5. #55
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Kitru View Post
    Except that PLD gets Sword Oath at level 30 and uses the extra damage from it as a pseudo-increased enmity while waiting for Shield Oath with it's legitimate increased enmity at 40.
    Oh yeah totally forgot that, then maybe SE could swap Sword and Shield Oaths places to give enmity stance before "DPS" stance for PLD's.
    (0)

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