I feel that the combat is playing a big role in how tiresome and mundane this game feels to many players.
The main reason I feel this way is because—save for the awkward mechanic here and there—nearly each and every battle plays out the same. Move out of the way of the things that'll hurt you, and repeat your rotation(s). It's not compelling nor immersive. It's repetitive. The game doesn't feel like a Final Fantasy game because of this. Just a generic MMORPG with a Final Fantasy skin. I know that's been said time and again before, but it bears repeating.I haven't even completed all the dungeons and trials available. I've never capped my myth for the week. Yet, I still no longer feel compelled to log on anymore.
I main Monk. A job that is regarded as one of the most active and fun to play out of the bunch. But I'm still bored. Sure, it was fun for a while moving around the enemy to make sure I could output as much damage as possible. However, the core of the combat system wore on me. Gradually. Until I no longer felt like logging in anymore. Primals, Crystal Tower, Dungeons (I've yet to step foot into the Binding Coil) . . . endlessly following patterns is not how a Final Fantasy game should play out.
Where are the tactics? Where is the Elemental Wheel? Where is the importance of items? Where's the challenge? The diversity? How is it that, in a Final Fantasy game with a Job System, anyone who plays a particular role feels nearly exactly the same? The only one that is essentially different from any other are Bards, because they're the physical ranged DPS. That unique aspect will disappear as soon as Musketeers are introduced. Why are classes balled up and tossed away once someone reaches level 30? Shouldn't players have the viable option to mix and match skills between classes to create something that matches perfectly with their own play-style?
I know I'm being highly repetitive at this point since I've made the same arguments in other threads multiple times already, but I really feel that all of this needs to be hammered into the skulls of the folks at SE. I'm sorry.