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  1. #91
    Player
    DarkBahamut's Avatar
    Join Date
    Aug 2013
    Posts
    24
    Character
    Emerald Phoenix
    World
    Moogle
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Orophin View Post
    Then what exactly is the problem is one hop is messed up and everything else ok? Do you have some sort of knowledge the rest of us don't to say there is no issues?

    I have 3d Traceroute probably running at home right now with thousands of traces that will show only that one hop with a spiked ping time and packet loss whereas everything else is good. Wouldn't common sense dictate there's something wrong specifically with that point in the route?
    No. You have to understand how ICMP requests work.

    When you do a trace route, Your system sends an ICMP request to each router (hop) along the route and requests a reply. If it's the router time to reply then that server must generate a reply and send it back to you. ICMP replies are considered low priority on servers and are usually throttled, more so if the sever is already busy (QoS rules apply). If the sever is already running at it's peak return rate for ICMP requests then yours is delay until it can respond. This then give you a high latency time on that hop as the sever decided to delay replying to you as it was busy doing something else. This does not mean the sever is lagging it merely means that the server chose to respond slowly your ICMP request.

    The indication of a problem sever comes in the next hop. This is because the ICMP request directed at hop 12 MUST be routed through hops 1-11 first. So the trace route shows hop 11 was slow to reply to a ICMP directed at it, but as hop 12 is normal, this means hop 11 passed the data to hop 12 quickly. This perfectly shows that hop 11 is deliberately delaying its replies to ICMP requests (likely due to excessive requests), but is handling normal data perfectly fine as data that transitions through 11 is unaffected by the latency spikes.

    This means that a trace route only indicates an issue if a hop and every hop after it shows an issue. If 1 single hop in the middle is slow, but all others are fine then this almost certainly means that a sever is working fine and is just delaying ICMP replies. It simply isn't possible for a server to be problem, but data further down the line to be 100% fine. The TLDR of it is that if your final hop (the destination) is normal, then all other hop replies are meaningless.

    If you want a far more detailed and technical explanation then this will fill you in - http://cluepon.net/ras/traceroute.pdf
    (0)
    Last edited by DarkBahamut; 02-13-2014 at 09:14 AM.

  2. #92
    Player
    darthkyron's Avatar
    Join Date
    May 2012
    Posts
    78
    Character
    Ayame Ensetsu
    World
    Jenova
    Main Class
    Gladiator Lv 50
    I Have been playing ESO and haven't had any kind of lag issues whatsoever
    This game has a lot of technical problem.
    The funny part is that some of the White knights don't even have a technical clue of what's wrong. They just put the shining armor cast Shield oath on them and defend!!!!
    Also some of them compare the technical problems this game has with games released 10yrs+ or 5 year+
    Well if those OLD game shad those problems, and this game has the same problems, maybe Square is using OUTDATED TECH? have the defenders of the round table think of this?
    (5)

  3. #93
    Player
    Gravehill's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Lieutenant Whiskers
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ValkyrieL View Post
    I guess lag is on certain datacenters cuz since i started playing, I got 0 lag anywhere.
    Upload a video of yourself cancelling casts* by doing nothing but moving. I've been putting this challenge out since the beta 3 and I've not since a single person do it yet.
    EDIT:instantly cancelling casts
    (4)
    Last edited by Gravehill; 02-13-2014 at 02:19 PM.

  4. #94
    Player
    Gravehill's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Lieutenant Whiskers
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by axemtitanium View Post
    Premise: If Square Enix's servers are rubbish (P), then they should be equally rubbish for everyone (Q).
    Premise: The lag is not equally rubbish for everyone (¬Q).
    Conclusion: Therefore it is not the servers that are rubbish (¬P via Modus tollens).

    QED: It's not SE, it's you or your bad computer or your bad ISP or your bad self.
    No, it's people misunderstanding the issue.
    (1)

  5. #95
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by KogaDrake View Post
    Snip
    Not everything was updated to relay back in 0.1 sec they said that would be too much on the servers. My point is why even have client side servers where the updating is delayed on a game that is basically all dodge.

    Obviously not every mmo is the exact same location. I'm playing blade and soul on the side, those servers are in CHINA I have less lag there than here. I get that some people are having issues and some aren't. But why are the people that aren't so upset because there's some that are?
    (4)

  6. #96
    Player
    Iecerint's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    129
    Character
    Iec Erynt
    World
    Gilgamesh
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Gravehill View Post
    Upload a video of yourself cancelling casts by doing nothing but moving. I've been putting this challenge out since the beta 3 and I've not since a single person do it yet.
    WTF? I move to cancel casts all the time.

    If your lag is that bad, your situation is atypical.
    (0)

  7. #97
    Player
    Vinroke's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    152
    Character
    Ellis Slater
    World
    Phoenix
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Iecerint View Post
    WTF? I move to cancel casts all the time.

    If your lag is that bad, your situation is atypical.
    Eh,no. What s/he is describing is something that's quite common. Casts are NOT immediately interrupted when moving, for some people the delay is negligible for others it's game breaking.
    (8)

    "Alot" is not a word. Allot is but it's unlikely to be what you want, try "A lot".

  8. #98
    Player
    KyteStones's Avatar
    Join Date
    Aug 2013
    Posts
    418
    Character
    Vergil Savickas
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    Being from a job who works in data centers and such I can say this much to lower the knowledge bar for people who don't know how information is transferred. In it's simplest form here it is:

    You get what you pay for in server racks($$), incoming connection speed($$), outgoing connection speed($$), cables used($$), software used in the racks($$), routers routing the actual information($$), limit caps on information($$), provider to send and receive said information($$) and a lot more.

    Note the dollar signs. I usually have 0 lag. there are times when an animation doesn't show but that is VERY rare. If the game isn't bringing in the major $$$$ to bring SE's game back up above water from the ever-so-popular 1.0, expect to not see any major changes in the game's server, routing issues any time soon.

    Pretty much none of you, except a few who's posted here, have no idea on how this all works, and have gotten horrible HORRIBLE information either from Google, or from some BS your service providers are feeding your complaints. Educate yourselves before ranting and raving.
    (3)

  9. #99
    Player
    Cinicus's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Cinicus Tron
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    I get really bad lag spikes and it happens far to much. I live in south Florida and have Comcast internet. During beta I had no lag at all. At launch I had no lag at all. Then about 2 weeks in we had a maint and boom lag spikes!!! I see people say call your ISP but I don't know what to say to them when I call. Any help about calling your ISP please let me know!!!! Thanks!
    (1)

  10. #100
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Lumiin View Post
    Not everything was updated to relay back in 0.1 sec they said that would be too much on the servers. My point is why even have client side servers where the updating is delayed on a game that is basically all dodge.

    Obviously not every mmo is the exact same location. I'm playing blade and soul on the side, those servers are in CHINA I have less lag there than here. I get that some people are having issues and some aren't. But why are the people that aren't so upset because there's some that are?

    ok, lets look at it this way, the current issue is the lost packets so the game does not update your position and you get hit/punted with a big delay after server catches up. Client side checks will not fix the issues with level 3 issues. rather than positional update not getting to server, no update about if you were hit is received when passing over the node, and what happens? no record received = live = easy hacks to never get hit, no record = death/hit is same issue we have now. too delayed and next move is cast how does it know if it can be cast on you, so server needed to make its mind up quick so either spam server with check info, making more issues or it assumes your hit before next cast (1sec between say for titan EX) and same issues.

    rubber banding, getting hit when WAY outside AOE range and all such issues are a result of ISP routing and this same ISP routing issue would be present in client side or server side checks.

    All that can be done is have SE work with level 3 (I'm sure they are) and hope level 3 fixes everything. SE can only ask, pay, push so much, and its out of their control (short of buying level 3 and making it their own problem). Its not like SE can just say Montreal was a bad choice, too many ppl get routed through this bad ISP that wont fix there stuff so lets move to NY or w/e else as thats a HUGE move with ALOT of downtime and a HUGE cost.

    I have these issues sometimes, but I used WTFast and it was fixed. if i run titan EX I run WTFast to fix my issues if they present, nothing else in game has issues enough to need such fixes. No one who doesn't have these issues are upset others are, we just dont like people being ignorant and putting all the blame on SE blindly and not doing their own homework on the problem before QQ all over the place.
    (1)
    Last edited by KogaDrake; 02-13-2014 at 11:55 AM.

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