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Thread: Jobs start @50?

  1. #171
    Player
    Petori's Avatar
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    Livi Fi
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    Zodiark
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    Machinist Lv 90
    Quote Originally Posted by Bayohne View Post
    While I can't offer too many new details, another thing I wanted to clarify about the upcoming job system; jobs won't be unlocked at rank 50, but when leveling a class up and it hits a certain rank you'll be able to unlock the related job.
    Thanks for more information. Will class get EXP while playing it's job? For example if R30 GLA unlocks PLD and then you gain a level as PLD, will GLA be level 31?
    (0)

  2. #172
    Player
    Physic's Avatar
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by Petori View Post
    Thanks for more information. Will class get EXP while playing it's job? For example if R30 GLA unlocks PLD and then you gain a level as PLD, will GLA be level 31?
    think of it like gla is what gets exp, pld is a title.
    (1)

  3. #173
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    Physic's Avatar
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by Zantetsuken View Post
    At first glance, this system seems like a desperate slap-stick way to implement a job system.

    In the example, the "Paladin" job is nothing more than a title and some extra skills on top of the Gladiator class. So why not just rename 'Gladiator' to 'Paladin' and make those same skills unlockable via a quest?

    Lets say that GLD can open multiple jobs like PLD and RDM... does that mean that putting further levels into GLD will result in gains in both jobs that are unlocked??

    Many traditional FF jobs are a combination of skills found in the current classes. How could a job like DRK be a natural outgrowth of just MRD or THM? It should require both.

    This approach seems both rushed in it's implementation and limited in its potential. I hope they seriously reconsider the linking of Jobs and Classes; or better yet just dump the whole class concept and change to a full Job system.
    because its a title that limits what skills you can equip, so they keep a freeform version.

    for example if a job you played for 50 levels gets a limitation like no curative or restorative spells, you suck at solo.
    (1)

  4. #174
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    Quote Originally Posted by Bayohne View Post
    While I can't offer too many new details, another thing I wanted to clarify about the upcoming job system; jobs won't be unlocked at rank 50, but when leveling a class up and it hits a certain rank you'll be able to unlock the related job.
    next your going to come in and tell us that there will be more jobs then just gladiator->Paladin right

  5. #175
    Player
    MartaDemireux's Avatar
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    Hiraeth Petrichor
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    Excalibur
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    White Mage Lv 90
    I skipped a lot of pages in the middle but skimmed and read most of the orange posts.

    Didn't they say at one point in a letter that they were going to rename all the classes on top of the addition of jobs? That's what I'm finding confusing.

    I mean I get the idea of a class called Conjurer and then going down quest paths to unlock specifications (titles/"jobs") of White Mage (keeps the buffs and cures but locks out the nukes) and Black Mage (the opposite of WHM). But if they're changing the class names... would they split up the current Conjurer class first?

    Highly doubt the information is out there or available yet but thought I'd post down my current thought. On the same note, has it been said if you can choose to forgo selecting a job? I think I read that you can but can't recall where.

    Theory-crafting alert:
    Maybe they'll change Conjurer's name into Red Mage (current Conjurer class with nukes and cures) and then you could unlock White Mage (advanced cures) and Black Mage (advanced nukes) jobs to get that specification.
    (1)
    Last edited by MartaDemireux; 06-18-2011 at 03:58 AM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  6. #176
    Player
    Petori's Avatar
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    Livi Fi
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    Zodiark
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    Machinist Lv 90
    Quote Originally Posted by Physic View Post
    think of it like gla is what gets exp, pld is a title.
    Yes that would be nice, but is there a source? I might have missed it if there is.
    (0)

  7. #177
    Player
    Roaran's Avatar
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    Character
    Ajax Sol
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    Excalibur
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    Marauder Lv 50
    Jobs are designed as specialized roles for parties. The various jobs are confirmed to lock out certain skills of your own class as well as other classes. Obviously you would never be able to use these skills again if you were forced to stay as a certain job for your class. So, its equally obvious you will be able to equip/unequip these jobs. AND that means the job system is extremely flexible, allowing multiple jobs for classes, and even certain classes to share jobs.
    (0)

  8. #178
    Player
    Sorel's Avatar
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    Character
    Sorel Evans
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    Ragnarok
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    Blacksmith Lv 38
    Quote Originally Posted by Roaran View Post
    So, its equally obvious you will be able to equip/unequip these jobs. AND that means the job system is extremely flexible, allowing multiple jobs for classes, and even certain classes to share jobs.
    There is no confirmation of that by either the Community or Development Team. In fact, Bayohne is particularly careful to avoid this particular facet of the Class/Job relationship. That alone makes me wonder.
    (0)

  9. #179
    Player
    Nero's Avatar
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    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sorel View Post
    There is no confirmation of that by either the Community or Development Team. In fact, Bayohne is particularly careful to avoid this particular facet of the Class/Job relationship. That alone makes me wonder.
    Because there will be only Job after the changing, which get all traits, which starts at Rank99 and also will be invincible.

    j/k XD
    (0)

  10. #180
    Player
    Hulan's Avatar
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    Alec Temet
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    Midgardsormr
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    Arcanist Lv 70
    Please forgive my presumption, but this all seems fairly clear to me. The best analogy would be a camera lens. Right now, we have access to Classes - such as Lancer, Conjurer, and Pugilist - these are akin to a fully zoomed out, basic Camera lens. Meanwhile, the soon-to-be-added Jobs are akin to a telescopic lens; they can only see a small part of the picture, but they can see it very well.

    The telescopic lens of, say, Paladin is useful if you want a close-up and specialize in one area; but in any case where you need to see the whole picture, such as soloing, the wide angle lens of Gladiator is more useful.

    In this way, players can choose to be either more diverse, or specialized as the situation dictates. Now, I'll grant that we could realistically always do this by only equipping abilities that augmented one aspect of a given role, but hopefully the specialization offered by Jobs will be above and beyond that.
    (7)

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